VideoGamer.com: Mass Effect has been confirmed as a trilogy, three distinct stories which fit together but all work on their own as self-contained experiences. Have you been able to think about Mass Effect 3 yet? What processes are you having regarding Mass Effect 3?
AC: We charted out the path for the story of Commander Shepard, and we know where we want his story to end. Of course, if you look at some of the trilogies which look like they didn't plan it out from the beginning, the results are muddled. So it was important for us to know exactly where we wanted to go for the second one, and also know where we want to end up for the third one, so everything makes sense and everything will be explained. As a teaser, all I can say is, if you play through Mass Effect 2, the ending's going to be amazing, but boy do we have some surprising twists and turns for Shepard in three.
VideoGamer.com: BioWare's a huge developer. Has it got the manpower to already be working on Mass Effect 3?
AC: Right now the team's still working on finishing the game. But we've also migrated to working on all the downloadable content. That's our next focus. And then a select team of people have, as they get back next week, will start envisioning the very early pre-production phases of Mass Effect 3… oh sorry, the Mass Effect trilogy. I think that's how we usually say it! We can't announce Mass Effect 3, but we can say the next chapter in Mass Effect.
VideoGamer.com: You've confirmed Mass Effect as a trilogy, though. Everyone knows that.
AC: Yeah. It's really weird. You can't say Mass Effect 3, but you can say, we're making 2, and we're making a trilogy. You say the next chapter in the Mass Effect trilogy.
VideoGamer.com: When Mass Effect 2 releases, it'll have been just over two years since the release of Mass Effect 1. Are we looking at a similar sort of timeframe for Mass Effect 3, or will it be shorter?
AC: Probably around the same timeframe. I mean, hopefully!
Mass Effect 2 is due out for the Xbox 360 and PC on January 29 2010.