We put the newly released PS3 version head to head with last year's Xbox 360 release. Video comparison and high-res screen shots included.
Lost Planet is a game we've all played a fair bit of here at VideoGamer.com. Despite its annoying problems, the Xbox 360 game sports brilliant visuals and some rock-hard old-skool gameplay that make it well worth owning, especially if you have a soft spot for giant bugs. PS3 owners have had to wait a long time for their chance to play in the snow, but has it been worth it? Read on for our verdict on which console version of Lost Planet is the one to buy. Alternatively, head directly to our head to head video comparison or straight to our comparison screenshots.
Lost Planet arrived on the Xbox 360 early in 2007 but it still stands as one of the system's best looking games. The snow-covered levels look gorgeous, the giant bugs are incredibly detailed and the next-gen effects (such as the awesome looking motion blur) add a CG movie-like quality to proceedings. All this visual splendour didn't come at a cost to the frame rate either, with the game running at a brisk pace for the most part. On the PS3 things aren't nearly as pretty, mainly down to the sluggish frame rate that plagues almost every moment of the game. During certain boss fights it gets so bad that it actually has a negative effect on gameplay too. Motion blur also seems to be worse in the PlayStation 3 game, which has a drastic effect on the movie-like appearance of the game.
While recent multi-format releases have been pretty much neck and neck in terms of visual quality, Lost Planet is far prettier on the Xbox 360. In still shots the differences aren't completely obvious, but in motion the sluggish frame rate in the PS3 version and the differences in motion blur are clear to see. It's an easy victory for the Xbox 360 game.
You can see a direct comparison of the two games running side by side in our Lost Planet Xbox 360 Vs PlayStation 3 video. PS3 footage was taken from the final retail game over HDMI with RGB Full and Superwhite set to On. The Xbox 360 footage was taken from the final retail game over Component with the Reference level set to Expanded. The intention is the show the difference in frame rate between the two games.
Onto page 2 for a sound comparison.