Lost Planet 2 Preview for Xbox 360

On: Xbox 360PS3PC
Lost Planet 2 is changing
Lost Planet 2 is changing

Lost Planet 2 is changing

“The approach that we're taking is, how do we create a game that Western users are going to enjoy even more than games that are developed in the West?”

So says Capcom's Jun Takeuchi, producer on Resident Evil 5, Onimusha 3 and the original Lost Planet. He's standing in front of an expectant crowd at Captivate 09, a widescreen television looming large behind him. To his left sit four developers, each one staring at a TV of their own, a Xbox 360 controller clasped in a vice-like grip. In about five minutes time Capcom will present a live gameplay demo of Lost Planet 2, showing off the brand new four-player co-op. The heat is on.

The demo begins. A group of steampunk anime-styled characters head towards a jungle swamp on a speedboat of sorts. They reach land, jump out, and speed forward in classic third-person shooter roadie-run style. Wait - what's that? Where's the snow? You know, the white stuff that so defined the original when it was released back in 2007. It's gone. Thawed, in fact. What we're now seeing is lush greenery. Gorgeous, lush, next-generation greenery.

There's a moment of readjustment - it shouldn't be a surprise in any case. Fans of the original might remember that at the end of that game, E.D.N. III, the "Lost Planet", began to thaw. A decade on and terraforming efforts have seen the ice melt, in its place jungles and deserts. The planet is changing, the environment is changing - the game is an obvious social commentary on real world global warming, and we like it.

The graphics are stunning, powered by the latest version of Capcom's MT Framework engine.

The graphics are stunning, powered by the latest version of Capcom's MT Framework engine.

And then it hits you: Lost Planet 2 looks absolutely stunning. The graphics are, by a clear margin, the best on show at Capcom's Captivate 09 event. In fact, and this might be a bold claim, Lost Planet 2, even at this early stage, might just be the best-looking Capcom game ever made. The player character models are wonderfully detailed, their spiky armour, outlandish helmets and big guns as captivating as the jungle scenery itself. They shoot pulsing blobs as they make their way through the jungle - boxes with question marks appear as loot. The grass - the grass! It sways in the wind and alters shape as player boots leave their mark. The level of fidelity on offer, the detail of the player characters and the lushness of their surroundings almost lends the game an Unreal Engine 3 feel, sans the shininess. It's all down to the MT Framework engine, Capcom's in-house game engine that's used for "next-gen" development. Lost Planet 2 uses the latest version of it, version 2.0, which in part explains why it looks so good.

New stuff to check out

4 Comments

To add your comment, please login or register

User Comments

wyp100's Avatar

wyp100

@ Wido

The game will have online four-player coop and 16 player competitive multiplayer.
Posted 19:05 on 28 April 2009
Wido's Avatar

Wido

This looks very good and I still have the first Lost Planet to finish. I hope this comes out on the PS3 as with co-op. Hopefully online as well?
Posted 18:11 on 28 April 2009
FantasyMeister's Avatar

FantasyMeister@ jakeistheman

I don't think it can possibly fail just from looking at the trailers:

Captivate Trailer

Announcement Trailer

Way I see if it they've put that much effort into making the game look good the chances are excellent that there's gameplay to match.
Posted 17:17 on 28 April 2009
jakeistheman's Avatar

jakeistheman

looks ok but i dident really like the first one that much.
Posted 16:47 on 28 April 2009

Game Stats

Technical Specs
Release Date: 11/05/2010
Developer: Capcom
Publisher: Capcom
Genre: Action
Rating: TBC
Site Rank: 3,122 30
View Full Site