Kinect Sports: Season Two

Kinect Sports: Season Two News for Xbox 360

On: Xbox 360
Review Verdict Read Review
7Out of 10
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Kinect Sports Rivals screenshot
Kinect Sports Rivals screenshot

Rare has suffered layoffs in the region of 16 staff, multiple sources have told Eurogamer.

Whilst refusing to confirm staff cuts, Microsoft did issue Eurogamer with the following statement:

"At Xbox, our goal is to constantly create new fun, social and interactive entertainment experiences. As part of Rare's commitment to this goal, we have made a decision to change our development process and methodology at Rare to best support our future projects, this has led to us reviewing the skills and the makeup of our development teams in our business."

The statement concluded: "Rare continues to invest in our people and future projects."

Eurogamer understands that the job losses include some software staff, but the majority are design and project managers. To put the losses into perspective, 150 people worked on Kinect Sports Rivals.

The restructuring at Rare may have something to do with Microsoft's U-turn on Kinect, which will no longer be bundled with all Xbox One consoles. Kinect Sports Rivals also appears to have been a commercial flop debuting at No.14 in the UK Video Game Chart.

Source: Eurogamer

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User Comments

Bloodstorm's Avatar


In other news, the sun will come out, however that is still yet to be seen in Scotland.
Posted 02:10 on 20 May 2014
Endless's Avatar


Get used to it i'm afraid, Rare (amongst others) are not alone in this kind of action. The spiraling cost of producing video games and software has an obvious first step in reducing overheads: Cut staff. In any business staff are both your most valued and simultaneously most expensive asset. But also the easiest to cut loose. Depending on the situation a good framework and/or SDK can cut the work load significantly, reducing staff overheads, but could lead to more formulaic results depending on the tools used.

Do I like it? Not especially. But if every development house sat on their laurels there'd be none of them left to even make the damn games. Some small casualties is worth it for the greater good imo.
Posted 22:18 on 19 May 2014
Ephidel's Avatar


We all said Rare would get eaten up, torn apart and stuck back together if and when they got bought up by MS back in the day. Chris and Tim Stamper sold us out, this news is like remarking upon a shed skin, talking about how the creature it now is has taken a crap on your garden and "that's a good thing".

It isn't, and they aren't. Not anymore.
Posted 17:38 on 19 May 2014

Game Stats

Technical Specs
Release Date: 28/10/2011
Developer: Rare
Publisher: Microsoft
Genre: Sports
Rating: PEGI 3+
Site Rank: 3,640 1077
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