Latest Kameo: Elements Of Power News
Kameo 2 cancelled?
Posted 2 Nov, 2009 12:56pmResources instead to be used on Project Natal projects.

Rare's George Andreas: Part two
Posted 28 Aug, 2009 12:57pmCan first-person shooters work on Natal?

Rare's George Andreas: Part one
Posted 27 Aug, 2009 2:07pm15 years with the UK studio and still committed to originality.

Rare: We've been battling against the Xbox demographic
Posted 25 Aug, 2009 1:38pmNatal puts Microsoft and Rare on a similar path for the first time.

Molyneux wants Rare to become less secretive
Posted 15 Jun, 2009 1:02pmWill help the talented people at the UK studio to get better known.

Rare re-jig to three pronged focus
Posted 17 Feb, 2009 11:47amGoal to expand 360 user base, extend appeal of Xbox LIVE and continue delivering triple A gaming experiences.

No Rare IP is dead suggests developer
Posted 8 Aug, 2008 2:39pm"You might see Killer Instinct, you might see Battletoads."
Rare dev wanted to start Kameo 2 immediately
Posted 8 Aug, 2008 1:21pmOnce the first game was out of the door Rare senior software engineer Nick Burton only had one thing on his mind.

Rare: Our 360 titles could have GoldenEye effect
Posted 7 Aug, 2008 1:15pm"It looks like people are going to remember our stuff".

Rare feels 'lucky' to be owned by Microsoft
Posted 6 Aug, 2008 4:07pmCan do things that are 'slightly more out there'.

Rare: Perfect Dark and Kameo 'sold phenomenally well'
Posted 6 Aug, 2008 3:52pmFinds it funny when people describe the two titles as flops.

Rare: Half the studio working on secret projects
Posted 5 Aug, 2008 1:24pmDeveloper remains tight-lipped over the identity of secret titles, but says we'll hear about then 'soon enough'.

Rare value will show in 3-5 years
Posted 15 May, 2007 1:53pmXbox 360 price drop key to success for Microsoft's first-party studio.
Rare founders leave studio
Posted 3 Jan, 2007 9:09amRare's founders, Chris and Tim Stamper, have left the studio to pursue other opportunities.
New Kameo Design-A-Skin pack
Posted 26 Sep, 2006 9:44amRare has announced that the new Design-A-Skin pack will be available for free from today.
Xbox 360 Classics confirmed
Posted 19 Sep, 2006 4:23pmMicrosoft has officially confirmed the launch of the Xbox 360 Classics line-up on October 13.
Kameo Power Pack out now
Posted 14 Sep, 2006 10:44am400 Microsoft points gets you three new three new modes of play and some new achievements.
New Kameo game modes coming soon
Posted 7 Aug, 2006 11:37amRare has announced the Kameo Power Pack, a new set of downloadable content featuring three new game modes.
Kameo Xbox Live co-op update out now
Posted 6 Apr, 2006 10:00amMicrosoft has released the long-awaited update for Kameo, enabling co-op play over Xbox Live.
Microsoft announces 360's forthcoming games line-up
Posted 21 Mar, 2006 4:58pmGames due on the Xbox 360 this spring and summer span numerous genres and include some big franchises.
Kameo online co-op available soon
Posted 14 Feb, 2006 4:43pmRare says that Kameo online co-op play is currently in the final stages of debugging and plans to release more downloadable content soon after the co-op update.
Kameo brings Christmas cheer
Posted 30 Nov, 2005 11:34amMicrosoft has released the first in-game downloadable content for Kameo on the Xbox 360, and it has a very Christmassy feel.
Kameo gets its own podcast
Posted 10 Nov, 2005 10:20amThe story of the Xbox 360 launch game is to be revealed in an eight-part series of podcasts.
Kameo ships in North America
Posted 9 Nov, 2005 11:20amThe Xbox 360 is two weeks away from launch in North America, but one of Microsoft's three first-party launch titles can already be bought.
Kameo slips to 2006? To Xbox 2?
Posted 9 Feb, 2005 12:25pmRare's next big hope could have slipped back even further, maybe even moving to the next Xbox console. Have we put 2 and 2 together and made 5?
Rare's Kameo delayed indefinitely.
Posted 3 Nov, 2004 9:36pmRare's rather long-in-the-tooth action adventure, Kameo: Elements of Power, has been delayed until an unspecified date.
