Kameo: Elements Of Power Articles

For:Xbox 360 Release Date: 2 December 2005

News: Kameo 2 cancelled?

Resources instead to be used on Project Natal projects.

6 News Posted Nov 2 2009

News: Rare's George Andreas: Part two

Can first-person shooters work on Natal?

2 News Posted Aug 28 2009

News: Rare's George Andreas: Part one

15 years with the UK studio and still committed to originality.

1 News Posted Aug 27 2009

News: Rare: We've been battling against the Xbox demographic

Natal puts Microsoft and Rare on a similar path for the first time.

4 News Posted Aug 25 2009

News: Molyneux wants Rare to become less secretive

Will help the talented people at the UK studio to get better known.

News Posted Jun 15 2009

News: Rare re-jig to three pronged focus

Goal to expand 360 user base, extend appeal of Xbox LIVE and continue delivering triple A gaming experiences.

News Posted Feb 17 2009

Article: Exclusive interview with Rare graphics god! Part five

Revisiting old IP, Killer Instinct, Kameo 2, Conker, Dinosaur Planet and Battletoads!

Article Posted Aug 8 2008

News: No Rare IP is dead suggests developer

"You might see Killer Instinct, you might see Battletoads."

7 News Posted Aug 8 2008

News: Rare dev wanted to start Kameo 2 immediately

Once the first game was out of the door Rare senior software engineer Nick Burton only had one thing on his mind.

2 News Posted Aug 8 2008

Article: Exclusive interview with Rare graphics god! Part four

Creating long lasting gaming memories and an incident with a Dancing Stage machine in Las Vegas.

Article Posted Aug 7 2008

News: Rare: Our 360 titles could have GoldenEye effect

"It looks like people are going to remember our stuff".

4 News Posted Aug 7 2008