News: Kameo 2 cancelled?
Resources instead to be used on Project Natal projects.
News: Rare's George Andreas: Part two
Can first-person shooters work on Natal?
News: Rare's George Andreas: Part one
15 years with the UK studio and still committed to originality.
News: Rare: We've been battling against the Xbox demographic
Natal puts Microsoft and Rare on a similar path for the first time.
News: Molyneux wants Rare to become less secretive
Will help the talented people at the UK studio to get better known.
News: Rare re-jig to three pronged focus
Goal to expand 360 user base, extend appeal of Xbox LIVE and continue delivering triple A gaming experiences.
Article: Exclusive interview with Rare graphics god! Part five
Revisiting old IP, Killer Instinct, Kameo 2, Conker, Dinosaur Planet and Battletoads!
News: No Rare IP is dead suggests developer
"You might see Killer Instinct, you might see Battletoads."
News: Rare dev wanted to start Kameo 2 immediately
Once the first game was out of the door Rare senior software engineer Nick Burton only had one thing on his mind.
Article: Exclusive interview with Rare graphics god! Part four
Creating long lasting gaming memories and an incident with a Dancing Stage machine in Las Vegas.
News: Rare: Our 360 titles could have GoldenEye effect
"It looks like people are going to remember our stuff".




