Believes the game looks great, better than Halo 3.
It's not uncommon for a game to run at a sub-720p resolution, but when that game is an entry in a console's flagship franchise, people take notice.
Halo 3, the first Halo title released on Xbox 360 and Bungie's first title for the console, sacrificed 720p and ran at 1152x640 in order to maintain a steady frame rate. Now, two years later, Halo 3: ODST has sparked internet chatter about sub-720p resolutions once again.
Asked by VideoGamer.com at gamescom last week if too much has been made from the fact ODST runs in a sub-720p resolution, Bungie community and pr director Brian Jarrard agreed, stating, "I think so".
"I think the game looks great. I think like CJ [Cowan, director of cinematics] pointed out, ODST looks even better than Halo 3, and it's the same technology and the same engine," explained Jarrard. "Whether it's 640p native or 720p, I mean I don't think that's really a deterrent to whether or not the game looks good and is fun to play. I think it's a bullet point media love to pick up on, and they love to pick and pry. But I feel like it's definitely overrated.
"We're very happy with the engine we have, and how robust it is and the ability to have all these great features. If that means that we've shaved off 20p somewhere, so be it."
Has too much been made of Halo 3: ODST's sub-720p resolution or should a game in Microsoft's flagship franchise be showing off the Xbox 360 to its full potential? Share your thoughts in the comments section below.





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I guess Mario Galaxy shows what the Wii can do if you know how to use it as well.
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I guess Mario Galaxy shows what the Wii can do if you know how to use it as well.
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» Go to El-Dev's original post
GTA IV didn't look particurlary bad on PS3 now did it? Only reason we knew it wasn't as good as it can get was because it looked that little bit better on 360 and most users wouldn't notice! Just another reason why you don't need 1080p televisions for gaming yet!
GTA IV didn't look particurlary bad on PS3 now did it? Only reason we knew it wasn't as good as it can get was because it looked that little bit better on 360 and most users wouldn't notice! Just another reason why you don't need 1080p televisions for gaming yet!
» Go to Karlius's original post
Bit of a comparison there, KZ2 is at the cutting edge of visuals and technical brilliance while Halo, well read the article.
I don't know if the PS3 could run it at a higher res but given by the end of this year the PS3 will have the 4 best looking console games as exclusives there is a chance it could do a better job.
Bit of a comparison there, KZ2 is at the cutting edge of visuals and technical brilliance while Halo, well read the article.
I don't know if the PS3 could run it at a higher res but given by the end of this year the PS3 will have the 4 best looking console games as exclusives there is a chance it could do a better job.
» Go to El-Dev's original post
This also made my ears prick up :
And finally, this :
...
ODST looks set to replicate Halo 3's repertoire of split-screen modes, with two-player co-operative on a local console and the ability to hook up with another 360 in split-screen mode for four-player campaign action.
All of that means much more to me than how shiny it is.
Graphics really are not the be-all and end-all of games. Sure, they draw people in, but they are not anywhere near as important as some would have you believe. I can play Halo 3 with friends in the same room as me, which happens often enough that this is an issue. That Killzone 2 denies me this opportunity is the reason that I still have not bothered to pick it up.
» Go to Woffls's original post
You really havent played Killzone 2 then. xD, they have the best AI i have ever played. Before you say it, i have the halos upto 3, completed all 3 and my reaction to it is meh.
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