Halo: Combat Evolved Anniversary

Halo: Combat Evolved Anniversary News for Xbox 360

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Halo: Combat Evolved Anniversary screenshot
Halo: Combat Evolved Anniversary screenshot

Microsoft has revealed the three ways Halo: Combat Evolved Anniversary will integrate with Kinect; Analyse, Library, and voice commands.

Analyse will let you scan areas of the environment by holding the reticule over them and saying, perhaps unsurprisingly, "scan". Developer 343 Industries has confirmed you'll be able to scan vehicles, weapons, enemies, and characters.

The Library is where everything from Analyse mode will end up. Content can be accessed by gesticulating with your Kinect.

Voice commands can be used to throw grenades, reload your weapon, and switch from classic to remastered graphics.

Microsoft detailed the features as part of a panel at New York Comic-Con (reported by IGN).

"Just to let everybody know, the Kinect features we're exploring with Halo: Anniversary are optional and won't affect your core gameplay experience," said 343 Industries in August.

Microsoft also confirmed High Noon, a remake of Hang 'Em High, will be one of Halo: Anniversary's multiplayer maps.

Halo: Combat Evolved Anniversary will be released for Xbox 360 on November 15.

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User Comments

Clockpunk's Avatar


I don't see how this affects those who don't wish to use it, but it sounds like a nice little integration of the Kinnect technology within a pre-known gameplay build. Sounds like the best of both worlds, for those who wish to use it/ignore it.
Posted 15:18 on 17 October 2011
guyderman's Avatar


I want Kinect now just so I can gesticulate with it!
Posted 12:51 on 17 October 2011
dudester's Avatar


They might as well just say we didn't want kinect but ms made us put in somewhere.
Posted 12:29 on 17 October 2011
Woffls's Avatar


Yeah, because core gamers don't bitch about the scanning in Metroid Prime at all. It's good that they're adding this kind of content to let people explore the game more, but the option to look at something and press x will be more favourable to most. Unless they ran out of buttons or something?

If you play Halo on a proper difficulty (Read: Heroic or Legendary), then saying a word and waiting for Kinect to do something about it just isn't going to cut it against those Elites.
Posted 12:09 on 17 October 2011


would be funny if they let you play the whole game via voice control:
"Aim up"
"No, a little more"
"No, back! Back! Bugger, I'm dead"
Posted 11:26 on 17 October 2011
squidman's Avatar


Because you are the controller!
Posted 11:13 on 17 October 2011
enviro-bear's Avatar


Why would anyone in their right mind want to say "reload" instead of simply pressing X ?
Posted 10:55 on 17 October 2011

Game Stats

Technical Specs
Release Date: 15/11/2011
Developer: 343 Industries
Publisher: Microsoft
Genre: First Person Shooter
No. Players: 1-16
Rating: PEGI 16+
Site Rank: 2,109 3
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