Supposed GTA 5 vehicle list 'found in Max Payne 3 source code'
GTAForums user apologises to Rockstar.
A screengrab purported to be a list of vehicles for Grand Theft Auto V has popped up on one of the game's fansites.
As seen here, the list contains 48 cars, five motorbikes, 25 boats, 10 helicopters,one plane and nine trains. Supposedly the file – titled "vehicles.ide" – was found in the source code for Max Payne 3 by GTAForums users Twisted89 and Fantaseb.
The user who posted the code, zzcool, also apologised directly to Rockstar:
"i am sorry for leaking this i never realized how big this was i was just eager to show this too eager i wanted to make a vid of it but i am not going to do that no matter what i get out of it please accept my personal apology"
| CODE |
| # # see default.ide for id ranges # # flags: # 0x01 gets streamed out after 1 car is generated (for dumpsters, MrWoopy etc) # 0x02 Don't use. Used by code internally. # # isvan - vehicle has van style rear doors. # # DefDirtLevel: # describes default level of dirt on newly created cars: # 0.0 -> dirt range is <0.0; 1.0> (full range - default) # 0.5 -> dirt range is <0.5; 1.0> # 0.75 -> dirt range is <0.75;1.0> # etc. # ################################### # # # #### MAXPAYNE VEHICLES #### # # # ################################### # # # Single Player Vehicles # cars # Model name, Txd name, Type HandlingId Game name, Anims Anims2 Frq MaxNum Wheel Radius DefDirtLevel Swankness lodMult CameraName MiscVar flags (vehiclemodelinfo.h) # Front Rear # cars have two extra fields wheelmodelId and wheel scale # planes have one extra field model id of low level of detail # bus_rs, bus_rs, car, BUS_RS, BUS_RS, VEH@TRUCK, NULL, 10, 999, 0.3532, 0.3199, 0, 0, 1.5 DEFAULT_CAMERA big+avoidturns+truckfirefx+truckexhaustfx+truckenginefx+ext_all car_brzhatch, car_brzhatch, car, CAR_BRZHATCH, CAR_BRZHATCH, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - car_brzsedan, car_brzsedan, car, CAR_BRZSEDAN, CAR_BRZSEDAN, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - car_brzsedanlod, car_brzsedanlod, car, CAR_BRZSEDANLOD,CAR_BRZSEDANLOD, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - car_compactplc, car_compactplc, car, CAR_COMPACTPLC, CAR_COMPACTPLC, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - car_gensedan, car_gensedan, car, CAR_GENSEDAN, CAR_GENSEDAN, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - car_gensdnwin, car_gensdnwin, car, CAR_GENSDNWIN, CAR_GENSDNWIN, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - car_detective, car_detective, car, CAR_DETECTIVE, CAR_DETECTIVE, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - car_exotic, car_exotic, car, CAR_EXOTIC, CAR_EXOTIC, VEH@STD, NULL, 100, 999, 0.2005, 0.2005, 0.3, 5, 1.0 DEFAULT_CAMERA - car_luxury, car_luxury, car, CAR_LUXURY, CAR_LUXURY, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0, 0, 1.0 DEFAULT_CAMERA - cavierao, cavierao, car, CAVIERAO, CAVIERAO, VEH@VAN, NULL, 1, 1, 0.3552, 0.3552, 0.3, 2, 1.5 DEFAULT_CAMERA noboot+big+avoidturns cavierao_var, cavierao_var, car, CAVIERAO_VAR, CAVIERAO_VAR, VEH@VAN, NULL, 1, 1, 0.3552, 0.3552, 0.3, 2, 1.5 DEFAULT_CAMERA noboot+big+avoidturns+truckfirefx+truckenginefx felino, felino, car, FELINO, FELINO, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 1, 1, 1.5 DEFAULT_CAMERA truckfirefx+ext_strong jasre, jasre, car, JASRE, JASRE, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 1, 1, 1.5 DEFAULT_CAMERA truckfirefx+ext_conv mule, mule, car, MULE, MULE, VEH@TRUCK, NULL, 10, 999, 0.2970, 0.2970, 0.9, 1, 1.5 DEFAULT_CAMERA noboot+avoidturns+big+delivery+livery+ext_requi+truckfirefx packer, packer, car, PACKER, PACKER, VEH@VAN, NULL, 100, 999, 0.2097, 0.2097, 0, 4, 1.5 DEFAULT_CAMERA truckfirefx plane_private, plane_private, car, PLANE_PRIVATE, PLANE_PRIVATE, VEH@VAN, NULL, 100, 999, 0.3557, 0.3557, 0, 4, 1.5 DEFAULT_CAMERA - plane_jet, plane_jet, car, PLANE_JET, PLANE_JET, VEH@VAN, NULL, 100, 999, 0.3557, 0.3557, 0, 4, 1.5 DEFAULT_CAMERA - truck_fuel, truck_fuel, car, TRUCK_FUEL, TRUCK_FUEL, VEH@TRUCK, NULL, 10, 999, 0.3532, 0.3199, 0, 0, 1.5 DEFAULT_CAMERA big+avoidturns+truckfirefx+truckexhaustfx+truckenginefx+ext_all truck_luxury, truck_luxury, car, TRUCK_LUXURY, TRUCK_LUXURY, VEH@VAN, NULL, 100, 999, 0.3557, 0.3557, 0, 4, 1.5 DEFAULT_CAMERA truckfirefx+ext_strong van_nyc, van_nyc, car, VAN_NYC, VAN_NYC, VEH@VAN, NULL, 10, 999, 0.2097, 0.2097, 0.7, 1, 1.5 DEFAULT_CAMERA noboot+isvan+truckfirefx+ext_strong van_plc, van_plc, car, VAN_PLC, VAN_PLC, VEH@VAN, NULL, 10, 999, 0.2097, 0.2097, 0.7, 1, 1.5 DEFAULT_CAMERA noboot+isvan+truckfirefx # #helis heli_cp, heli_cp, heli, HELI_CP, HELI_CP, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot heli_ufe, heli_ufe, heli, HELI_UFE, HELI_UFE, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot heli_cs, heli_cs, heli, HELI_CS, HELI_CS, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot heli_rebel, heli_rebel, heli, HELI_REBEL, HELI_REBEL, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot heli_luxury, heli_luxury, heli, HELI_LUXURY, HELI_LUXURY, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot # #boats bayer, bayer, boat, BAYER, BAYER, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_rare+ext_conv boat_chase, boat_chase, boat, BOAT_CHASE, BOAT_CHASE, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_strong boat_rs, boat_rs, boat, BOAT_RS BOAT_RS veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_conv+ext_all drug_boat, drug_boat, boat, DRUG_BOAT, DRUG_BOAT, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_all mini_boat, mini_boat, boat, MINI_BOAT, MINI_BOAT, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_conv+ext_strong small_gb, small_gb, boat, SMALL_GB, SMALL_GB, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot # #trains monorail, monorail, train, MONORAIL, MONORAIL, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx monorail2, monorail2, train, MONORAIL2, MONORAIL2, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx monorail3, monorail3, train, MONORAIL3, MONORAIL3, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx # # # Multiplayer Vehicles # Model name, Txd name, Type HandlingId Game name, Anims Anims2 Frq MaxNum Wheel Radius DefDirtLevel Swankness lodMult CameraName MiscVar flags (vehiclemodelinfo.h) mp_cargensedan, mp_cargensedan, car, MP_CAR, CAR_GENSEDAN, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - mp_carluxury, mp_carluxury, car, MP_CAR, CAR_LUXURY, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0, 0, 1.0 DEFAULT_CAMERA - mp_truckluxury, mp_truckluxury, car, MP_TRUCK, TRUCK_LUXURY, VEH@VAN, NULL, 100, 999, 0.3557, 0.3557, 0, 4, 1.5 DEFAULT_CAMERA ext_strong mp_mule, mp_mule, car, MP_TRUCK, MULE, VEH@TRUCK, NULL, 10, 999, 0.2970, 0.2970, 0.9, 1, 1.5 DEFAULT_CAMERA noboot+avoidturns+big+ext_requi+ext_strong mp_van_nyc, mp_van_nyc, car, MP_TRUCK, VAN_NYC, VEH@VAN, NULL, 10, 999, 0.2097, 0.2097, 0.7, 1, 1.5 DEFAULT_CAMERA noboot+isvan+ext_strong mp_felino, mp_felino, car, MP_TRUCK, FELINO, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 1, 1, 1.5 DEFAULT_CAMERA truckfirefx+ext_strong+ext_strong mp_jasre, mp_jasre, car, MP_TRUCK, JASRE, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 1, 1, 1.5 DEFAULT_CAMERA truckfirefx+ext_conv+ext_strong mp_heli_ufe, mp_heli_ufe, heli, MP_HELI, HELI_UFE, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 DEFAULT_CAMERA noboot+ext_strong mp_van_plc, mp_van_plc, car, MP_TRUCK, VAN_PLC, VEH@VAN, NULL, 10, 999, 0.2097, 0.2097, 0.7, 1, 1.5 DEFAULT_CAMERA noboot+isvan+truckfirefx mp_compactplc, mp_compactplc, car, MP_CAR, CAR_COMPACTPLC, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - # # ################################### # # # #### DEPRECATED VEHICLES #### # # # ################################### # #apc, apc, car, APC, APC, VEH@VAN, NULL, 1, 1, 0.3552, 0.3552, 0.3, 2, 1.5 DEFAULT_CAMERA noboot+big+avoidturns+truckfirefx+truckenginefx #bobsleigh, NULL, car, BOBSLEIGH, BOBSLEIGH, VEH@LOW, VEH@LOW_CONV, 10, 999, 0.01, 0.05, 0, 5, 1.0 DEFAULT_CAMERA ext_conv+ext_strong #benson, benson, car, BENSON, BENSON, VEH@VAN, NULL, 10, 999, 0.2944, 0.2944, 0.7, 1, 1.5 DEFAULT_CAMERA noboot+avoidturns+big+ext_requi+truckfirefx+truckenginefx #biff, biff, car, BIFF, BIFF, VEH@TRUCK, NULL, 10, 999, 0.3171, 0.3197, 0.8, 1, 1.5 DEFAULT_CAMERA big+avoidturns+big+ext_strong+truckfirefx+truckexhaustfx+truckenginefx #bobcat, bobcat, car, BOBCAT, BOBCAT, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 0, 3, 1.5 DEFAULT_CAMERA ext_requi #boxville, boxville, car, BOXVILLE, BOXVILLE, VEH@VAN, NULL, 10, 999, 0.2944, 0.2944, 0.9, 1, 1.5 DEFAULT_CAMERA isvan+truckfirefx #buccaneer, buccaneer, car, BUCCANEER, BUCCNEER, VEH@LOW, NULL, 100, 999, 0.2005, 0.2005, 0.5 5, 1.0 DEFAULT_CAMERA - #burrito, burrito, car, BURRITO, BURRITO, VEH@VAN, NULL, 10, 999, 0.2097, 0.2097, 0.7, 1, 1.5 DEFAULT_CAMERA noboot+onlyduringofficehours+isvan+livery+delivery+truckfirefx #brzbus, brzbus, car, BRZBUS, BRZBUS, VEH@TRUCK, NULL, 10, 999, 0.3532, 0.3199, 0, 0, 1.5 DEFAULT_CAMERA big+avoidturns+truckfirefx+truckexhaustfx+truckenginefx+ext_all #casco, casco, car, CASCO, CASCO, VEH@STD, NULL, 100, 999, 0.2005, 0.2005, 0.3, 5, 1.0 DEFAULT_CAMERA - #cadge, cadge, car, CADGE, CADGE, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0, 0, 1.0 DEFAULT_CAMERA - #car_brzhatchplc, car_brzhatchplc, car, CAR_BRZHATCHPLC, CAR_BRZHATCHPLC, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #car_brzsedanplc, car_brzsedanplc, car, CAR_BRZSEDANPLC, CAR_BRZSEDANPLC, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #car_brzhatchjnk, car_brzhatchjnk, car, CAR_BRZHATCHJNK, CAR_BRZHATCHJNK, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #car_brzsedanjnk, car_brzsedanjnk, car, CAR_BRZSEDANJNK, CAR_BRZSEDANJNK, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #carga, carga, car, CARGA, CARGA, VEH@VAN, NULL, 10, 999, 0.2097, 0.2097, 0.9, 1, 1.5 DEFAULT_CAMERA noboot+truckfirefx #cavalcade, cavalcade, car, CAVALCADE, CAVALCADE, VEH@VAN, NULL, 100, 999, 0.3557, 0.3557, 0, 4, 1.5 DEFAULT_CAMERA truckfirefx+ext_strong #cognoscenti,cognoscenti,car, COGNOSCENTI,COGNOSCENTI,VEH@LOW, NULL, 100, 999, 0.2005, 0.2005, 0.5 5, 1.0 DEFAULT_CAMERA noboot #cs2000, cs2000, car, CS2000, CS2000, VEH@TRUCK, NULL, 10, 999, 0.2970, 0.2970, 0.9, 1, 1.5 DEFAULT_CAMERA noboot+avoidturns+big+delivery+truckfirefx #chavos, chavos, car, CHAVOS, CHAVOS, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #dukes, dukes, car, DUKES, DUKES, VEH@LOW, NULL, 100, 999, 0.2094, 0.2094, 0, 2, 1.0 DEFAULT_CAMERA ext_strong+ext_sunroof #dune, dune, car, DUNE, DUNE, VEH@STD, NULL, 100, 999, 0.2992, 0.2992, 0, 4, 1.5 DEFAULT_CAMERA - #feroci, feroci, car, FEROCI, FEROCI, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #forklift, forklift, car, FORKLIFT, FORKLIFT, VEH@STD, NULL, 100, 999, 0.2992, 0.2992, 0.0, 4, 1.5 DEFAULT_CAMERA ext_all+ext_strong+truckenginefx #futo, futo, car, FUTO, FUTO, VEH@STD, NULL, 100, 999, 0.2005, 0.2005, 0.3, 5, 1.0 DEFAULT_CAMERA ext_gang+ext_all+ext_strong #furzen, furzen, car, FURZEN, FURZEN, VEH@LOW, NULL, 100, 999, 0.2094, 0.2094, 0, 2, 1.0 DEFAULT_CAMERA - #fxt, fxt, car, FXT, FXT, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 0, 3, 1.5 DEFAULT_CAMERA ext_requi #gant, gant, car, WILLARD, WILARD, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #hauler, hauler, car, BIFF, BIFF, VEH@TRUCK, NULL, 10, 999, 0.3171, 0.3197, 0.8, 1, 1.5 DEFAULT_CAMERA big+avoidturns+big+ext_strong+truckfirefx+truckexhaustfx+truckenginefx minivan, minivan, car, MINIVAN, MINIVAN, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 0, 3, 1.5 DEFAULT_CAMERA ext_requi #infernus, infernus, car, INFERNUS, INFERNUS, VEH@STD, NULL, 100, 999, 0.2005, 0.2005, 0.3, 5, 1.0 DEFAULT_CAMERA - #patriot, patriot, car, PATRIOT, PATRIOT, VEH@VAN, NULL, 100, 999, 0.3557, 0.3557, 0, 4, 1.5 DEFAULT_CAMERA livery+ext_gang+ext_all+truckfirefx+ext_strong #phantom, phantom, car, PHANTOM, PHANTOM, VEH@TRUCK, NULL, 10, 999, 0.3532, 0.3199, 0, 2, 1.5 DEFAULT_CAMERA noboot+big+avoidturns+truckfirefx+truckexhaustfx+truckenginefx #prairie, prairie, car, PRAIRIE, PRAIRIE, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 0, 3, 1.5 DEFAULT_CAMERA ext_requi #police, police, car, POLICE, POLICE, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA ext_requi #rancher, rancher, car, RANCHER, RANCHER, VEH@VAN, NULL, 100, 999, 0.3248, 0.3248, 0, 3, 1.5 DEFAULT_CAMERA ext_requi #rhino, rhino, car, RHINO, RHINO, VEH@STD, NULL, 100, 5, 0.5100, 0.5100, 0.3, 2, 1.5 FOLLOW_TANK_CAMERA noboot+ext_all+truckfirefx #schafter, schafter, car, SCHAFTER, SCHAFTER, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #seinove, seinove, car, SEINOVE, FUTO, VEH@STD, NULL, 100, 999, 0.2272, 0.2272, 1, 2, 1.0 DEFAULT_CAMERA ext_strong+ext_requi #skimobile, skimobile, car, SKIMOBILE, SKIMOBILE, VEH@SKIMOBILE, NULL 100, 999, 0.2363, 0.2363, 0, 5, 1.0 FOLLOW_SKIMOBILE_CAMERA ext_strong+ext_requi #taxi, taxi, car, TAXI, TAXI, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA ext_taxi #vanpony, vanpony, car, VANPONY, VANPONY, VEH@VAN, NULL, 10, 999, 0.2097, 0.2097, 0.7, 1, 1.5 DEFAULT_CAMERA noboot+isvan+truckfirefx #willard, willard, car, WILLARD, WILARD, VEH@STD, NULL, 100, 999, 0.2225, 0.2225, 0.3, 1, 1.0 DEFAULT_CAMERA - #winky, winky, car, WINKY, WINKY, VEH@VAN, VEH@STD, 100, 999, 0.2992, 0.2992, 0, 4, 1.5 FOLLOW_JEEP_CAMERA - #trash, trash, car, TRASH, TRASH, VEH@TRUCK, NULL, 10, 999, 0.3171, 0.3197, 0.8, 1, 1.5 DEFAULT_CAMERA big+avoidturns+big+ext_strong+truckfirefx+truckexhaustfx+truckenginefx #railmu, railmu, car, RAILMU, RAILMU, VEH@TRUCK, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA - #flatty flatty car, FLATTY, FLATTY, VEH@TRUCK, NULL, 10, 999, 0.2970, 0.2970, 0.9, 1, 1.5 DEFAULT_CAMERA noboot+truckfirefx+avoidturns+big+ext_requi #snowplough, snowplough, car, SNOWPLOUGH, SNOWPLOUGH, VEH@TRUCK, NULL, 1, 1, 0.3171, 0.3197, 0.8, 1, 1.5 DEFAULT_CAMERA big+avoidturns+big+ext_strong+truckfirefx+truckexhaustfx+truckenginefx # # Bikes deprecated # #enduro, enduro, bike, ENDURO, ENDURO, VEH@BIKE_DIRT, NULL, 30, 999, 0.2670, 0.2386, 0, 5, 1.0 DEFAULT_CAMERA noboot #jz125, jz125, bike, JZ125, JZ125, VEH@BIKE_FREEWAY, NULL, 30, 999, 0.2303, 0.2303, 0, 4, 1.0 DEFAULT_CAMERA noboot #z75, z75, bike, Z75, Z75, VEH@BIKE_FREEWAY, NULL, 30, 999, 0.2303, 0.2303, 0, 4, 1.0 DEFAULT_CAMERA noboot #faggio2, faggio2, bike, Z75, FAGGIO2, VEH@BIKE_FREEWAY, NULL, 30, 999, 0.2303, 0.2303, 0, 4, 1.0 DEFAULT_CAMERA noboot #spike, spike, bike, ENDURO, ENDURO, VEH@BIKE_DIRT, NULL, 30, 999, 0.2670, 0.2386, 0, 5, 1.0 DEFAULT_CAMERA noboot # # Heli's deprecated # #autogiro, autogiro, heli, AUTOGYRO, AUTOGYRO, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.1176, 0.3, 4, 2.0 FOLLOW_GIRO_CAMERA noboot #bchopper, bchopper, heli, BCHOPPER, BCHOPPER, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.1176, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot #annihilator, annihilator, heli, ANNHIL, ANNHIL, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.1176, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot #bentham, bentham, heli, BENTHAM, BENTHAM, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot #maverick, maverick, heli, MAVERICK, MAVERICK, VEH@HELICOPTER, NULL, 100, 999, 0.05, 0.05, 0.3, 4, 1.5 FOLLOW_HELI_CAMERA noboot #hind, hind, heli, HIND, ANNHIL, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.1176, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot #napalm, napalm, heli, NAPALM, NAPALM, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.1176, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot #scamp, scamp, heli, SCAMP, SCAMP, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.1176, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot #heli_vcpf, heli_vcpf, heli, HELI_VCPF, HELI_VCPF, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot #heli_tfe, heli_tfe, heli, HELI_TFE, HELI_TFE, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.2001, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot # # Planes deprecated # #cuban800, NULL, plane, CUBAN800, CUBAN800, VEH@HELICOPTER, NULL, 100, 999, 0.2001, 0.1176, 0.3, 4, 2.0 FOLLOW_HELI_CAMERA noboot # # Boats deprecated # # Model name, Txd name, Type HandlingId Game name, Anims Anims2 Frq MaxNum Wheel Radius DefDirtLevel Swankness lodMult CameraName MiscVar flags (vehiclemodelinfo.h) # Front Rear # cars have two extra fields wheelmodelId and wheel scale # planes have one extra field model id of low level of detail #squalo, squalo, boat, SQUALO, SQUALO, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_rare+ext_conv #bassboy, bassboy, boat, BASSBOY, BASSBOY, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_rare+ext_conv #chika, chika, boat, CHIKA, CHIKA, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 1, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #fisher, fisher, boat, FISHER, FISHER, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi #fishboat_a, fishboat_a, boat, FISHBOAT_A, FISHBOAT_A, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #fishboat_b, fishboat_b, boat, FISHBOAT_B, FISHBOAT_B, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #fishboat_c, fishboat_c, boat, FISHBOAT_C, FISHBOAT_C, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #fishboat_d, fishboat_d, boat, FISHBOAT_D, FISHBOAT_D, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #marquis, marquis, boat, MARQUIS, MARQUIS, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_rare #reefer, reefer, boat, REEFER, REEFER, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_rare #tropic, tropic, boat, TROPIC, TROPIC, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_strong #gunboat, gunboat, boat, GUNBOAT, GUNBOAT, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_strong+ext_conv #sabs_boat, sabs_boat, boat, SABS_BOAT, SABS_BOAT, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_all #small_gb2, small_gb2, boat, SMALL_GB2, SMALL_GB2, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_all+ext_conv #dinghy, dinghy, boat, DINGHY, DINGHY, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_strong+ext_conv #p_mi_botfsh, p_mi_botfsh, boat, P_MI_BOTFSH, P_MI_BOTFSH, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_strong+ext_conv #whaler, whaler, boat, WHALER, WHALER, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #woody, woody, boat, WOODY, WOODY, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #woody2, woody2, boat, WOODY2, WOODY2, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #sporto, sporto, boat, SPORTO, SPORTO, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_rare+ext_conv #tinny, tinny, boat, TINNY, TINNY, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 1, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_conv #tug, tug, boat, TUG, TUG, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_strong+ext_conv #contbo, contbo, boat, CONTBO, CONTBO, veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 5.0 FOLLOW_BOAT_CAMERA noboot+ext_requi+ext_strong+ext_conv #smug, smug, boat, SMUG, SMUG, veh@boat_speed, NULL 100, 999, 0.50 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_conv #edsboat, edsboat, boat, EDSBOAT EDSBOAT veh@boat_speed, NULL, 100, 999, 0.50, 0.50, 0, 5, 1.5 FOLLOW_BOAT_CAMERA noboot+ext_conv+ext_all # # Trains deprecated # #cablecar, cablecar, train, CABLECAR, CABLECAR, VEH@TRAIN, NULL, 100, 999, 0.37, 0.37, 0.3, 2, 2.0 DEFAULT_CAMERA noboot #chairlift, chairlift, train, CABLECAR, CABLECAR, VEH@TRAIN, NULL, 100, 999, 0.37, 0.37, 0.3, 2, 2.0 DEFAULT_CAMERA noboot #subway_lo, subway_lo, train, SUBWAY, SUBWAY, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 3.0 DEFAULT_CAMERA noboot+truckfirefx+livery #subway_hi, subway_hi, train, SUBWAY, SUBWAY2, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx+livery #train_carg, train_carg, train, TRAIN_CARG, TRAINCARG, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx+livery #trainf_carg, trainf_carg, train, TRAIN_CARG, TRAINFCARG, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx+livery #trainr_carg, trainr_carg, train, TRAIN_CARG, TRAINRCARG, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx+livery #train_int, train_int, train, TRAIN_CARG, TRAINRCARG, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx+livery #lighty, lighty, train, LIGHTY, LIGHTY, VEH@TRAIN, NULL, 100, 999, 0.46, 0.46, 0.3, 2, 1.0 DEFAULT_CAMERA noboot+truckfirefx+livery end txdp mp_mule, v_nyalleys_main_parent v_nyalleys_main_parent, mpvehshare mp_cargensedan, mpvehshare mp_carluxury, mpvehshare mp_truckluxury, mpvehshare mp_van_nyc, mpvehshare mp_heli_ufe, mpvehshare mp_felino, mpvehshare mp_jasre, mpvehshare mp_compactplc, mpvehshare mp_van_plc, mpvehshare monorail, monoshare monorail2, monoshare monorail3, monoshare end |
VideoGamer.com Analysis
It certainly looks like code, though it's hard to know how or why the list would end up in the source code for Max Payne 3. Still, stranger things have happened.
Another thing that strikes me as weird is the fact that the list contains 25 boats. Surely that's far more than the game would need? The nine trains make sense as you'd have separate models for different carriages, but the boats are harder to explain.





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