Grand Theft Auto 5

Grand Theft Auto 5 News for Xbox 360

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Rockstar has warned that GTA Online will inevitably suffer from the "typical growing pains for an online game", including "crashes, glitches, crazy bugs, gameplay modes and mechanics that need re-balancing" ahead of next week's launch.

The multiplayer mode, which launches next Tuesday, October 1, will be under constant monitoring from Rockstar to help "tune the game into its optimal shape", with the publisher calling for the game's community to provide feedback to help it solve issues.

"There will be the typical growing pains for an online game, including but not limited to crashes, glitches, crazy bugs, gameplay modes and mechanics that need re-balancing and other surprises," said Rockstar.

"This sort of thing is inevitable in a massive open-world game and there'll surely be lots more unexpected oddities like this in the Online world next week – rest assured we'll be monitoring and actively doing all we can to smooth such things out as they happen, but we need your help to find them, as well as your feedback to help fine tune all of the game's systems so everything is perfectly balanced."

Players can help provide feedback to Rockstar by sending their input to GTAOnline@rockstargames.com or by posting in a specific GTA Online forum due to launch later this year.

In addition to cautioning players about glitches, Rockstar also warned that access to GTA Online's servers could be "temperamental" and that it was scrambling to add new servers in advance of launch.

Rockstar faced issues with its servers following the launch of GTA 5 last Tuesday, with some players unable to gain access to Rockstar Social Club or access features of the iFruit app.

VideoGamer.com Analysis

It's starting to sound like GTA Online may be launching in some sort of unfinished beta mode. Could GTA Online be the reason for GTA 5's earlier delay from spring to September...?

Source: rockstargames.com

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Arkz's Avatar

Arkz

There's already issues in the single player than need fixing. Cars disappearing from garages. dupes of characters appearing, or loading in the wrong places. and not a glitch but just a stupid design decision. the awful rocking left and right helicopters when you just want to fly forwards. I think in an attempt to make the map seem bigger the jet planes have been made pretty slow too. I mean hell the passenger jet I was flying. the speed it goes it would just fall out of the sky. doing like 120MPH in the big ass thing. would drop like a brick
Posted 08:41 on 27 September 2013
KamSage's Avatar

KamSage

It might be why they pushed it back but i'm not totally sure, I feel like a lot of the fixing to GTAV's single player experience might have been the reason, considering the amount of issues it's had.

An open world multiplayer game is something very buggy, MMOs, especially big named ones with lots of users, usually deal with problems like that because their experiences and worlds are so vast, they can't account for everything on launch.

I'm not really bothered by this, at best I have no bugs, at worst I wait for the patch. In the end, I can't feel ripped off after playing the single player experience. Rockstar have nailed this marketing brilliantly.
Posted 17:55 on 26 September 2013
Endless's Avatar

Endless

Most sensible for them to add the online portion as a free dlc, that you technically had to pay to access..clever clever psychology at work there. People have paid for the single player game and the online portion is separate. That way issues with the DLC cant be tied to the original purchase.

I agree on the points of online games inevitably having teething issues and being honest is best. Even when FFXIV virtually ground to a halt at launch they were honest about it and gave everyone a free week for the time they'd lost while they upgraded everything.
Posted 13:27 on 26 September 2013
Batmamerc's Avatar

Batmamerc

It's good of rockstar to pre warn everyone of this, like karlius says its a big ambitious game as a single player adding 15 other players into that mix is gonna be a massive challenge, there been honest and stopping the inevitable backlash that would arise when these problem arise as there was with the single player problems. If only other developers/producers were this honest *cough* maxis/EA
Posted 12:53 on 26 September 2013
coletrain's Avatar

coletrain@ Karlius

Yeah I agree it does sound like they're just being honest. Most companies *think* they're prepared for launch then fail badly. I guess in this case it's better to admit that it's likely and suggest they'll monitor and fix things asap.
Posted 11:48 on 26 September 2013
Karlius's Avatar

Karlius

Saying that the online mode is unfinished or in Beta is unfair. The balancing and server problems that are outline exist in every game. There are always glitches and server irregularities it just seems RockStar are being upfront.

As far as I am concerned a game as large as GTA has absolutely no chance of being tested for every eventuality as it is simply far too big. They will find the exploits and fix them as is the case with most games. Being open and honest is a far better approach than flat out denial.
Posted 11:37 on 26 September 2013

Game Stats

Technical Specs
Release Date: 18/11/2014
Developer: Rockstar
Publisher: Rockstar
Genre: Action
Rating: PEGI 18+
Site Rank: 2 1
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