Gears of War 2 vs Gears of War Graphics Comparison
Full 720p shots showing off the graphical improvements seen in Gears of War 2.
When Epic Games' Xbox 360 exclusive Gears of War was unveiled for Xbox it blew us away. This was the next-gen game that we'd been waiting for and the first to really show off how powerful the Xbox 360 was.
Approaching two years on from the game's winter 2006 release, Gears is still able to hold its own with the best graphical showcases on either the Xbox 360 or PS3, but we're now preparing for the next leap is visual fidelity with the impending release of Gears of War 2.
We've all seen the early look at a stage from the campaign, but now MS has released a bunch of screen shots which directly compare Gears with Gears 2 using the popular multiplayer map, Gridlock
Sure the lighting is hugely different, but look harder and you'll see heaps more detail and effects that make Gears 2 look almost a generation better than its predecessor. We don't need to tell you that though; decide for yourselves by pouring your eyes over the five comparison shots we've presented for you over the next few pages.

Head to page 2 for more comparison images.


User Comments
TURBO_RAD
L33TSP3AK
Johnny
I own this game, and its predecessor, it makes the first Gears look awful.
I a a big fan of MGS4 by the way ;).
Gears Of War 2
RROD
lol look how bad the draw distance is in gears 1.1 compared, downgrade!
jz
N/A
Basically they have added some new texture layers, and added more texture details to the main player. However, they have also taken out some models/assets and reduced model detail of some buildings.
Lighting ..... I don't know whether to its improved or not, if you happen to like ue3's horrible over-blown, over-saturated, pasty lighting then i guess you can say more is better. More post-processing blur than before resulting in less draw distance - fail attempt at creating depth of field. However i guess you could say they have given the map more mood and atmosphere which is great.
However in general UE3 is a completely overrated engine, even running on max settings on a PC it still looks terrible.
unbyazz
Rohan
Videogamer.com just dont forget to compare crysis and crysis warhead
PS3 MUGS
Gears2
Some fantastic new HD footage of Gears 2 multi-player here:
http://www.gamersyde.com/news_6715_en.html
All of those new atmospheric effects like dust particles and mist are easier to appreciate in motion (they move). Some of you guys seem to think that more is less when it comes to Xbox 360 games. Be fair.
ehutch
Leeroy64
warbo
I disagree that it's overrated. It's still packed full of the latest tech, and Gears 2 will no doubt be one of the most visually impressive titles released in 2008.
Also FYI there is some AA in the 360 version of Gears, and in these Gears of War 2 images. It's not present on every surface, but stationary bacground objects have what looks like 2xAA.
See the roof of the building to the upper right of the first set of images. That's 2xAA.
Some of you guys are far too negative. The game looks stunning.
daniel
Draw distance looks exactly the same here in Gears 2 (you can see detail to the same distance). The difference is with added atmospheric effects. Notice how there are things floating about in the distance that aren't floating about in gears 1? This, fog, and the improved DoF costs more GPU time to do than to not do. It's a big upgrade!
We've got some proper looking trees here. Foliage was sh*t throughout the first game. Another big improvement.
Lighting: Do you see the back of the Marcus model in shade? You can't in Gears 1.
They may have added the AO filter shown off in the UE3.5 demo too. Higher resolution shadow maps and more/better dynamic shadows is also good.
The Marcus and weapon models are much more detailed. Alot of the detail in textures from the first game is now properly modeled.
Textures: They're more varied and detailed allround, with much fancier shaders on top.
I like the new overgrown look for this map.
The differences are pretty significant here, but it is just a remake of a small multiplayer map.
The final game is said to have upwards of 100 enemies of various shapes and sized on screen at once. That's an improvement of about 90 over the original.
If you're comment contains the word "Xbot" I think it's probably safe to assume that you have more interest in "teh console wars" than in Gears of War 2.