Fable II hasn't perfected the RPG, but it's a massive step in the right direction and a beautiful game to boot. If you think you have what it takes to be a righteous hero, give Fable II a try.
Fable II hasn't perfected the RPG, but it's a massive step in the right direction and a beautiful game to boot. If you think you have what it takes to be a righteous hero, give Fable II a try.
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Do you think the reviewer and the website do all this for Free???
Have u heard of the reviewer from gamespot who got fired for no giving a good review when the sponsor of that game paid for advertising?
Learn how the world works,,you mindless human!!!
Eat Sh!t stupid
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Do you see the ads on games websites? Do you think they exist for no reason? Actually, they have a reason, and that's to pay for editorial.
You have no clue about how the games industry works. The conspiracy about Jeff Gurstmann @ GameSpot was that he gave an honest score to a game which displeased the publisher who was advertising on the site at the time. No editorial was paid for, in fact the editorial department of a site is always separate to the advertising.
If this apparent paying of journalists for reviews is so common, why has this not been uncovered at least once during the decades that the games press has covered games?
Integrity is all a review publication has - if the reviews are biased/paid for and utterly inconsistent it cannot be used as a source of information and this simply the publication redundant, which is against the objective of making money in the first place.
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Learn your facts dumba$$!
They fired him because he stated in the review "NOT to buy the game" after the marketing company gave gamespot a huge amount of money to run there ads for that game. It had lots of zero attached to the number.
So next time you see your favorite game be adverted all over your favorite website, just remember that company paid big buck for it!!!
You sir are the biggest best of crap to come out of the crap factory .eat my sh!t
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- trying to open chests
- trying to examine the boards outside shops and homes
- trying to buy a 'best' weapon from a blacksmith and then discovering that as soon as you buy it there's another 'best' until you've bought the whole inventory
- slippy feet syndrome
- pressing right trigger out of battle and discovering you can't d-pad to a food item/expression because d-pad also controls magic selection
- minimaps look very cluttered in SD
- if you're too popular getting around towns can be bothersome considering the number of people following you around, especially when several of them follow you into your bedroom whilst you're trying to woo your wife.
If you're able to ignore these it's still a good game, much shinier than the original, but whilst it retains the same issues as the original (doesn't always offer appropriate expressions, menu system still needs an overhaul), it throws in a bunch of new ones like those listed above.
In its defence the dog is fantastic, combat is great as ever and hunting Gargoyles is a great way to pass the time, but at the moment I'm struggling to decide whether or not the game is really all it's cracked up to be. Disappointing in places, great in others, I'll have to play it a bit more to decide which feeling wins out.
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FantasyMeister: I agree that the game has some flaws and problems, but I don't think they're enough to hurt the game. The inventory system is something I've read a lot of people moaning about, but I really didn't find it an issue. I guess it comes down to what your prior RPG experience is and what you want out of games. For me it made the often laborious inventory management of most RPGs a complete walk in the park.
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Fable is hard to rate; it's pretty much the only RPG of its type: favouring your character's physical and reputation development over narrative progression. In that sense, it's sort of a singleplayer MMO.
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I wandered around and uncovered new areas, looking for dig and dive spots, hunting Gargoyles (I've got 10 of the little Scottish buggers now) plus uncovering treasure and unlocking Demon Doors...
I bought items on the cheap and sold them for a profit to stores with stock shortages...
I took advantage of the economic crisis going on in Oakfield right now and purchased a couple of stalls for myself...
I impressed a few locals, by posing, flirting, showing off my Trophies and generally getting my Renown up by commisioning statues...
I dyed my clothes, hunted around to get an idea of house pricing, bought books, taught my dog new tricks...
I took the Red Bandit quest and eradicated them all for a farmer...
And I tried my hand at pulling pints, plus got myself up to being a 3 Star Woodcutter, earning 70 Gold for every chop...
... and at the end of it all, I realised I'd basically achieved very little for the amount of time I'd played it... and yet, it was utterly fulfilling.
I love this game, and I'm in no rush to see it end. That's not somethig I say very often.
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