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We love industry legend Peter Molyneux here at VideoGamer.com. Not only is he not afraid to speak his mind, but when he does so he usually says mega-interesting stuff that gets us all hot and bothered. So it was when we spoke at length to the Lionhead boss earlier this week, discussing everything from upcoming Xbox 360 exclusive Fable II to the PS3 and, well, life, love and the universe. Here, in the first part of the interview, Molyneux tells us his thoughts on the PS3, Fable II's dog and why Microsoft have set PR policemen on him.
VideoGamer.com: Where are we at with Fable II right now? Is it done and dusted? Is it finished?
Peter Molyneux: It is as of 7pm last night. We are now officially gold. It's released to manufacturing. Fable is absolutely finished and done and dusted. There's a lot of people here who are going to want to celebrate. And I'll be honest with you, the reason I have to go at six is because we're all off down the pub.
VideoGamer.com: Well let me just say congratulations on getting the game done.
PM: Well thank you very much. I appreciate it. It always feels like a little bit of a miracle when you finish a game. This is the biggest game we've ever done. Lots of times it just seemed impossible that it was ever going to get finished.
VideoGamer.com: Are you planning a bit of a large one tonight?
PM: The trouble is these things never stop. Just because we've gone gold doesn't mean there aren't a million other things to do. I've got to be pretty sharp tomorrow because we've got what's called a strategy day so sadly I don't think I am going to be having a large one. And it is Monday night as well. Let's not forget that. Hard to go large on a Monday. We're having our proper party on October 16 in London so I think I'll save it all up for that.
VideoGamer.com: I wanted to ask you about the Pub Games glitch. It was reported that it was deliberate. Was it?
PM: I am not really going to say anything to that. All I'm going to say is one of the tenants of Fable was to look at who you really are. I've always said in interviews how do we judge if you're good or evil? We do that by putting temptations in front of you. A word of warning. Don't expect to get off completely Scott free.
VideoGamer.com: You've suggested there's going to be a surprise in store for people who have exploited the glitch. What will that be exactly?
PM: I'd love to tell you about it but we would spoil the surprise. All I'm going to say is every choice, a consequence. If you took the choice to cheat you have to pay the consequences.
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some can,t w8 for it
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Ding Ding Ding! FUNDING! o.q
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