Fable II Preview

For:Xbox 360 Release Date: 20 October 2008
Fable II screenshot

VideoGamer.com: In a recent interview you mentioned a few things about the game you weren't happy about - the lip sync being pretty bad, the quality of animation falling off, the navigation being a bit dodgy and the dog can get a bit fractured sometimes. Firstly, why did you decide to mention those issues? We're not used to that kind of honesty from developers before a game is out.

PM: The point is I'm not a PR man. I'm just a developer. And when you sit down opposite people, people like yourself, and they look you in the eyes and they say are you happy with absolutely everything in Fable II, I can't hand on heart say that we have got a state of the art animation system. I mean our animation system is pretty good. If I compare it to any other game we did before it's stellar but is it the best it possibly can be? No. And we've got lots of excuses for that. Our animation is going on all over the world simultaneously and that's why we can't focus on one character. The main thing here is, if I sit in front of a game and pretend that everything is absolutely perfect and nothing is wrong then you're not going to be able to trust me. The trust that people had in me was perhaps betrayed a little bit with Fable 1 because people felt I over hyped the game. It really was important to me to actually try and be honest, only show things when I could show things, and not spoil the story and give away features so that people couldn't have surprises for when the game was finally out. When you do get asked 'are you happy with absolutely everything?', and you've got in that particular interview the person who asked me that, there was a massive face on screen, and they were talking, I'd just be in denial to say that I think it was perfect.

VideoGamer.com: Your fans appreciate your honesty. It's quite refreshing in this industry.

PM: I get into an awful lot of trouble for that. Now Microsoft has put these PR policemen in the same room to make sure I don't trip over myself. But I do feel a sense of responsibility to people.

VideoGamer.com: Specifically regarding what you said about the dog, that it can get a bit fractured sometimes. What did you mean by that exactly?

PM: I was probably talking about a build we had that wasn't completely finished. What I think I meant by that, and it's hard to remember, is that sometimes, when he was in development, and he doesn't do it now, but sometimes he could get slightly psychotic, shall I say? There was one time we had a bug and he would just be obsessed with anything that was evil and would literally follow evil people around the world to the ends of the earth. Obviously that's not what the dog's designed to do.

Now I look at him in the current build and I think he's pretty amazing. The only thing I would say about the dog is don't expect too much. What I mean by that is he's just a dog, man! He's not going to wag his tail at 300 miles per hour and fly through the air and save you from the dragon of doom, not that there is a dragon of doom. He's not going to be able to fart at supersonic speed. He's just a dog. As long as you don't expect too much from him then he's going to blow you away. People have actually said they're far more attached to the dog than they thought they would ever be. I spoke about it a lot. It was one of the first features I spoke about. And then I didn't speak about it at all for a while because I thought, oh my god, people are going to get too excited about the dog and they're going to think this is a game about dogs. And it's not. He's just there as a companion and he's there to give you something to care about. That's his real reason.

VideoGamer.com: I wanted to ask you about another line that's been quoted regarding the PS3. You've said it's still waiting for its defining title. Is there anything in the upcoming PS3 release schedule you see fulfilling that gap?

PM: This is very much me as a gamer talking, not as an industry spokesman. I've got a PS3, a Wii and a 360, I've got just about everything. And I always remember back to Final Fantasy VII, when I first played FFVII, that to me defined the genre. And Tekken when it first came out. Those were the 'oh my god' moments, I don't believe they exist. I haven't seen many of those on the PS3. I would say, and I've got a greedy reason to say this because I know these guys incredibly well and they're only about 200 yards away from this office, but I would say Media Molecule's LittleBigPlanet looks something pretty special. Now I haven't played it in its entirety, I don't know where it stands, I don't know how it will sit, but it's something I think is unique, that we all want. Whenever I've seen it, looked over people shoulders, it looked pretty cool.

VideoGamer.com: So you think LittleBigPlanet could be that defining title for the PS3?

PM: Yeah it could be. The honest answer is without actually playing it it's very hard to say. But looking at it, as I said, it's something that looks different, it's something that, whenever I speak to anyone who's touched it they always come away really excited and you do get that sense of excitement from that. I'll put the question back to you. What would you say is coming up on the PS3 that could be one of those defining titles?

VideoGamer.com: For me personally Heavy Rain looks very interesting.

PM: Yeah, Heavy Rain is the other one isn't it? That is, well we'll have to see. The only thing about Heavy Rain that makes me nervous is that it looks like a fantastic storytelling mechanic but I just want to feel what it's like. I remember seeing a clip from Heavy Rain a couple of years ago and I thought wow, that is fantastic tech and fantastic acting, but I always wondered how that all fitted together into a game. But I agree with you that the emotion that Heavy Rain is getting across is pretty cool. I take my hat off to those developers that are trying to push this and try and push these games into new areas. I think that's fantastic and that's what it needs. Without that experimentation we would be a very much sadder industry.

You'll have to wait till next week for the second part of our mammoth interview with industry legend Peter Molyneux. Trust us, it'll be worth it.

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Jake's Avatar
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Jake

There Will Probably Be One For PC But Whats Needed Is A Version For PS3 That Would Be Epic, 360 Has Suffered Alot Due To PS3's Success But Another Great Sucess Like Call Of Duty 4 And Oblivion Will Be Just What Lionhead Needs To Improve On 360 Gaming Development As Well As Development For Playstation 3, Due To Quick Playstation Store Sales Add-ons Will Be Epic' As Well Such As More Items And Character Customization, Im Not Saying 360 Isnt Great But Everyone Needs To Think About Playstation 3 Sales In Comparison To 360, Its Epic And Little Big Planet Keeps Makin Alot With The Constant Add-on's I've Spent A Good 100 Bucks Altogether In Add-ons From Playstation Store, And Thinkin How Great The Population World-Wide Is, The Free Online, People Will Soon Get Tired Of 360, Infact I'm Not Impressed, Although Its Not Too Much, Payin For It Year After Year Even So I Have A PSP PS3 360 DS I Spend Alot, There Are Alot Like Me Who Would Like A Ps3 Version Cuz Then Lionhead would have more money to throw into add-ons and more epic games, which 360 needs more of but the issue is!
Ding Ding Ding! FUNDING! o.q
Posted 09:35 on 15 December 2008
Noobster's Avatar
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Noobster

mate no need to say bad stuff and i really hope the guy who makes this game gets a PC version because so many of us want it. IF he fails to do it it will dissapoint MANY!! and he wotn be getting alot of mone ythats 1 postitive ANSWER
Posted 03:58 on 23 October 2008
JackOfBlades's Avatar
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JackOfBlades

I wonder if this will come out for PC i really hope so. I don't understand why people think Xbox for other formats have better graphics then computers. Because all you people who say that are really retarded. Becasue graphics come from PC you dumbasses
Posted 03:56 on 23 October 2008
FableFanatic's Avatar

FableFanatic

I owned 2 XBox 360 over the course of 2 months, and they both broke, one after the other. Yes, the hallowed red lights. I thought I would not bother getting another one, but I am getting one this month simply because of Fable 2. Fable one was probably my favourite game, and I am really excited about Fable 2.
Posted 11:41 on 01 October 2008
gordon the gor's Avatar
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gordon the gor

That cheating thing is nothing new, Molyneux and Co. do it all the time. Like in Theme Hospital where the receptionist Tannoy woman would go "The administrator is-a cheating," or when you couldnt finish Dungeon Keeper 2 if you cheat.
Posted 21:39 on 29 September 2008
1cnpegjm's Avatar

1cnpegjm@ d3S

Quote:
Originally Posted by d3S
Can't wait for it ... both Fable II and next part of the interview. Molyneux is different I suppose :) He is pretty much defining part of the videogames industry.

some can,t w8 for it
Posted 23:55 on 26 September 2008
Wido's Avatar

Wido

Awesome interview with Peter Molyneux, and with that Pub glitch on which I keep hearing about. And Peter not excatly answering your answer fully, but it does indicate it was probably place there for a purpose. And they could be some hints that in the main game itself it could have similiar stuff, and it would be harder.
Posted 20:12 on 26 September 2008
Pink-eye's Avatar
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Pink-eye

Yeah Fable 2 will be awesome and molyneux is one of the few ture legends in the industry, true gamers(aka non-fanboys) owe it to themselves to get fable 2, even if it means buying a 360(though if u r a hardcore gamer i guess u already have one!!)
Posted 17:21 on 26 September 2008
d3S's Avatar
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d3S

Can't wait for it ... both Fable II and next part of the interview. Molyneux is different I suppose :) He is pretty much defining part of the videogames industry.
Posted 17:05 on 26 September 2008

Game Stats

Technical Specs
Developer: Lionhead
Publisher: Microsoft
Genre: RPG
No. Players: 1-2
Rating: PEGI 16+
Site Rank: 373 9