Top 10: Ideas that will make Fable III a masterpiece
Fable II is great, but we've already got ideas for the inevitable sequel.
Fable II is one of the best games we've played this year and rightly sits highly in the Xbox 360 hall of fame. It lets you be the hero you want to be, performing good or bad deeds, specialise in certain areas of combat and start a family. Choices in a video game have never been so important, but being the ungrateful lot that we are, we're already licking our lips in anticipation of the inevitable Fable III. Desperate for it to be the greatest game ever made (and score a perfect 10 review) we knocked our morally ambiguous heads together and came up with our Top 10: Ideas that will make Fable III a masterpiece.
10. Combat

Combat in Fable II is split between weapons (melee and ranged) and magic. Neither requires much skill. We know Lionhead wanted to create a game that everyone could play, but a steeper challenge and a more complex combat system would go down very nicely in Fable III. It's not essential, and we'd probably settle for a much improved targeting system, but something between the button-mashing combat of Fable II and the complexities of Ninja Gaiden would be brilliant. Some improvements to the magic casting system would also be welcome as the way you organise your spells in Falbe II is a little clunky - not being able to instantly access your most powerful spells did get a little irritating.
9. No loading

This is something we got used to in Fable II, but the loading screens are annoyingly long and too frequent. In Fable II when you walk to the edge of an area you're then teleported to a new area and told how long it would have taken if you were to do the job on foot, which isn't an option. They're basically separate levels - there's no open world walking here, and there's no sense that you've actually travelled there. One area might well look completely different to the next, but you don't get to see how the landscape and environment gradually changes. We're incredibly picky, so we still want the incredibly useful quick travelling, but being able to freely wander about without a loading screen popping up would give Fable III a grander sense of scale. Basically, we want places to be linked by real land we can actually travel through.

User Comments
fablebrain55@ FantasyMeister
readthis
cjmate8
1. Shed some light on teresa and where shes been between fable 1 and 2...and fable 2 to 3 for that matter.
2. I know people want it badly but i wouldnt bother with making all kinds of different pets because theyll only be minor joys. For example in fable2 the dog was your companion not just a compass or alarm. Some people may have refused the 1,000,000 for the dog even if it couldnt do anything but wag its tail.
3. Friends- Not gonna go into much detail with this one...doesnt even have to follow you around. It can be like ezio and leonardos relationship from assasin creeds 2.
4. A REAL FINAL BOSS- This is just about the only thing that made me pissed off at fable2. A good rpg needs an epic fight or 2, not an old man who gets on hit off a cliff. Though i must admit reaver killing him was hilarious.
5. More family extensions- having a family was really cool in fable 2 and it gave point to having relationships. The depressing part is that you can only have like 3 and they stay 5 years old forever. Another sad point is if you give your family stuff its gone and you dont see it again. Perhaps if you could see your son hold his new toy sword it would be better?
6. No mounts- I hate myself for saying it but mounts ruin a games details. If you get a mount youll miss a lot of the small things that make the game great. However if its like assasins creed 2 style im all for it.
7. Ability to change someones likes/dislikes after strenuous work
8. Ability to fix doors and windows.
9. Castle-(You should totally copy Battlehorn Castle from Oblivion)
10. Fullscale battles- I heard the plot of fable 3 is taking charge of a kingdom, kingdoms need a war or 2 and some troops.
11. Consider fable 1s magic style, i prefered it a lot over fable 2s
12. Last but not least the art of fighting- The game is pretty easy and you have to suck to die in it, it should be more of a challenge. A lot of times i found myself just hitting randomly with a giant hammer.
thedorritoman
thedorritoman
Mr_Ninjutsu@ deadsquirrel
Awesome! I always wanted to try a Shiled!
deadsquirrel
oh yer i also read some ideas of multi hero co-op good idea i would like my friends to play along side with me but in f2 u can have another profile playing with u all u have to do is just look up in the corner
any questions just ask and ill be happy to answer
later
archer
archer
1) longer story line ( but not longer quests)
2) able go higher on leveling up ( by the time i finished the crucible i usualy already full skills and nearly full strength)
3) the wife or husband able to bring something to the household(having a partner in fable 2 is basicaly a bad investment)
4) making the clothes attractive to some and unattractive to others ( i am sick of putting on the bandit shirt and hearing that i'm ugly even from bandits but putting on a noble coat is aparantly the most beautiful thing to everyone)
5) make the kids able to grow beond toddler
6) you should be able bring back the bow ( don't mean get rid of guns)
7) don't make the clothes into outfits
8) ablity to costomise the look of the wepons
9) the ablity to spend expirence on other stuff( for example loosing waight)
10) chage to good and evil system ( just a suggestion but maybe turn it into 7 sins wrath,envy, greed, sloth, lust, glutony and pride. and 7 veritues patients, kindness, charity, diligents, chastity, restraint and humility with a different physicality per one.)
Mikhl
I. Increased decoration choices, other than only furniture. You should be able to choose flooring and wallpaper as well as move the furniture around.
II. You should be able to name a street when you have purchased all of the properties on it.
III. You should be able to modify market stalls when you have purchased them.
IV. Dressing up your family and family pets would be an awesome aspect to the game.
V. There should be a larger array of jobs. You should be able to purchase farms and have to tend to the animals, selling them at the market. Busking would be an awesome job, people throwing money at you for your pure skill on the flute and other instruments.
VI. The crowds that follow you are extremely annoying, especially when they block you in. You should have some crowd control, where you can prevent people from following you or turn them off all together.
VII. Accidently clicking a weapon button in public has some consequences; you should be able to prevent this with another safety switch.
randomEMO
goldenrumble
goldenrumble
Al so, fable ii was two easy, you couldn't even die, and if you didn't care about how you looked there was no need to buy potions or food.
They should also have it when your child grows up and becomes evil or good, opposite of what you are, and fights you in an epic battle
Mr_Ninjutsu
DONUT2013
This may or may not happen but I would really like it if instead of a carriage, you could buy a horse and take it anywhere you really needed to go, and like a place to let it rest in all the major towns. Aalso I would like my son(s) and/or daughter(s) grow up (I know that was already said but I am not done yet. Lol) and help me (in Fable II atleast) avenge their aunt! Now, THAT would be pretty cool! Lol But I'm not saying any of your ideas are not, they are!