Dragon Age: Inquisition

Dragon Age: Inquisition News for Xbox 360

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Dragon Age: Inquisition screenshot
Dragon Age: Inquisition screenshot

BioWare has revealed new details on upcoming fantasy RPG Dragon Age: Inquisition, discussing its latest progress and releasing brand new screenshots.

In an update on the developer's blog, executive producer Mark Darrah offered a rare insight into the game's development process, revealing the developer's ambitions for its latest "Holiday build" of the game and the processes it follows to create environments and other in-game assets.

"Dragon Age: Inquisition has come a long way in the last three months," said Darrah. "Today, I'm going to share with you some of what we have been up to since PAX. That way, when we dig in deeper a little later on, you will be up to speed.

"You may have heard some talk about a 'Holiday Build' for Dragon Age: Inquisition. So, what is this? These types of builds go way back in BioWare's history. Effectively, they are builds we create around the holiday break that are packaged in a way that allows the team, and other parts of BioWare, to play the game in as complete of a state as we can get it."

Dragon Age: Inquisition screenshot

Darrah reveals that the build is focused on multiple milestones, including making the main storyline completely playable "from beginning to end", ensuring all of the gameplay systems are working, starting voice over recording and implementing music, and "making sure that each class has a distinctive feel".

He also offered another look at some of the game's assets, showing the improvements made to trees, faces, outfits and environments.

"Areas form a huge part of the content in Dragon Age: Inquisition," Darrah continued. "It is very important to me that the game cover a large variety of locations. Not only does it expand the possibilities of our storytelling, it also gives us an opportunity to show a lot of different things. In a game that places a lot of emphasis on discovery, this is very crucial."

Dragon Age: Inquisition is expected to launch on Xbox One, Xbox 360, PlayStation 4, PlayStation 3 and PC in late 2014.

Source: blog.bioware.com

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Lalaland's Avatar

Lalaland

Have to agree I loved rolling my own character in DA:O (a female human noble mage) and the idea that that was all chucked in the bin for DA2 was borderline offensive to me. When I then heard about the sucky combat, repetive encounters, reused locations and mind-numbingly stupid plot I just gave up on the idea of playing DA2 altogether. Bioware are making the right noises this time I just hope they follow through
Posted 16:36 on 20 December 2013
WhatISayGoes's Avatar

WhatISayGoes

I have really hated Bioware since they destroyed the mass effect series in my opinion through story and gameplay, and dragon age 2 was a complete disaster in my opinion too.
Like Simon Miller Dragon Age Origins is one of my favourite games of last gen, its story was completely amazing, and in my opinion the combat was much better than the way over the top cartoony dragon age 2. Also I never played CRPG's before so I am not an old fan of these types of games moaning about how they changed the original format, to me Everything about dragon age origins was better than dragon age 2.
However after hating Bioware for quite a while, I do admit this game looks very promising and I am excited for it. I just hope it is ALOT more like Origins than dragon age 2, the voiced character is cool, but from what I have seen the combat unfortunately looks cartoony still.
But I am glad to be excited for a new dragon age game, after the second one was an abomination to the RPG genre.
However CDProjektRed have seemed to have taken Biowares crown completely, the witcher 3 looks much more impressive.
Posted 16:31 on 20 December 2013

Game Stats

Technical Specs
Release Date: 21/11/2014
Developer: Bioware
Publisher: EA
Genre: RPG
Rating: PEGI 18+
Site Rank: 1,852
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