Dragon Age: Origins

Dragon Age: Origins Preview for Xbox 360

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Dragon Age is being billed as a mature RPG
Dragon Age is being billed as a mature RPG

Dragon Age is being billed as a mature RPG

As I sit down for my interview with BioWare's Greg Zeschuk, one half of “the doctors” as they're called by EA staff, he asks me if I've played the Xbox 360 version of Dragon Age: Origins, the spiritual successor to the company's own Baldur's Gate series, which is running on the other side of the room. Yes, I reply. Briefly.

It's an understatement as epic as the low fantasy RPG has the potential to be. A single boss fight is all that's on offer: four party members versus a single ogre at the top of a tower. It's over in the blink of an eye. I'm encouraged to try it on the medium difficulty. It's again over in the blink of an eye. I try it on hard. I die. I don't bother with the Nightmare difficulty.

Greg explains before I've had a chance to ask: “Obviously what you're seeing right now, we set it up as a pretty thin slice, but it's to give you a clear indication that yes there is a console version that exists and it's coming along well, it looks good and all that stuff.” Pretty thin slice indeed.

So there you go. Job done. The 360 version of Dragon Age: Origins does exist, it does look like it's coming along well, and it does look good (although not as good as the PC version). End of preview.

Not so fast. You don't think I'll leave it there do you? Of course not. I'm a professional. I spend my time with that boss fight making more notes than a journalist reporting on a gruesome court case. I find stuff out. Some stuff I already know, some stuff you probably already know, and hopefully, with some luck, some stuff neither of us know.

First, the stuff you already know. Dragon Age: Origins is BioWare's return to its roots. It's low fantasy (the opposite of high fantasy: gritty, dark, fewer pretentious elves, Scottish dwarves, cockney goblins and magical wizards). It's gruesome, with blood and limbs and bits of things all over the place. And it's sexy, in a “will you keep me warm in my tent tonight?” way - cue bonking cutscene. It's all of these things, and it's pretty interesting, too.

You will get to fight dragons

You will get to fight dragons

The game contains six playable Origins stories: Human Noble, City Elf, Dwarf Commoner, Dwarf Noble, Mage and Dalish Elf – meaning your first few hours of the game will be an entirely different experience depending on the Origin story selected. The point is to become a Grey Warden: warrior legends who sacrificed everything to drive back the darkspawn – the game's evil demon-like baddies - years ago. The darkspawn is back, so the Grey Wardens must once again mobilise.

I'm playing a sexy female Mage called Solona, who's already completed her Origins story, accumulating three party members along the way. Templar Alistair is my tank, a friend who accompanied me during The Harrowing – the ritual that marked my transition from apprentice to fully-fledged mage. I've also got a nameless Soldier and Tower Guard at my disposal – both will bugger off at the end of this battle. You'll pick up around a dozen characters during the game, all told.

This boss fight takes place about four hours into the game, in what's called the Tower of Ishal. This is your first job as a Grey Warden. King Cailan Theirin and the simply-named Duncan, leader of the Grey Wardens, want you to light a beacon atop the tower in order to signal additional forces to rush the darkspawn at their flank in the Battle of Ostagar, an almighty scrap that rages outside.

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User Comments

startover4's Avatar


lol barbarian would be nice
Posted 22:41 on 08 July 2009


As long as I can be a warrior/paladin/barbarian or soem one with a huge sword sign me up :)
Posted 14:31 on 08 July 2009
Wido's Avatar


Ah, nice one :)

Being an mage like you said in the preview, will prove that when pausing the action will give you an advantage and a overview what is happening.
Posted 11:08 on 08 July 2009
wyp100's Avatar

wyp100@ Wido


The controls aren't turn-based - it's all in real-time, but you can pause the action, move about the camera and what not and dish out commands like old school Baldur's Gate and Neverwinter Nights. You can play it though as if playing Mass Effect, pressing face buttons for abilities/spells.
Posted 11:03 on 08 July 2009
Wido's Avatar


I've been interested in Dragon Age since it was announced by Bioware.

Mass Effect has made a new benchmark for Bioware. Dragon Age isn't Mass Effect so its going to be totally different. Different settings, different feel and more old school stuff like you have said yourself.

Graphics isn't a important factor but I guess every gamer likes a fairly decent looking game. Music for me provides a lot, so the little sound effects from the swing of your sword, the spell casted from your battered old staff and a great pounding move from your Axe. You armour making noice while running or dodging and the clash of your weapons which really make the game authentic.

Wes, is the gameplay controls turn based? I have seen the PC verison at E3 and that was turned based... If they had a infulence from Mass Effect to be drawn over into Dragon Age, then surely combat you will have 100% over like using the A or X button to throw a light attack and etc?
Posted 10:55 on 08 July 2009

Game Stats

Technical Specs
Release Date: 06/11/2009
Developer: Bioware
Publisher: Electronic Arts
Genre: RPG
No. Players: One
Rating: BBFC 18
Site Rank: 19,277 334
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