Matt and Chris sit down with an early demo of Diablo III on the Xbox 360 and see if everything is where it should be.
Diablo III is an action role-playing game that takes place on Sanctuary, a dark fantasy world.
Blizzard Entertainment teamed up with renowned director Peter Chung and acclaimed animation studio Titmouse to create this unique vision of a fundamental moment in the battle between the High Heavens and the Burning Hells.
The Diablo III Dev Diary video series concludes as Jason Regier, Jay Wilson, and Christian Lichtner discuss Inferno difficulty, monster affixes, achievements, release expectations, PvP, and more.
The wizards. Brilliant practitioners of the arcane arts who deftly wield the energies of fire, ice, lightning, and even time itself in the pursuit of their enigmatic goals.
Jason Regier, Jay Wilson, and Christian Lichtner return to the studio, and talk about the time required to make a quality game, how the team approached the skill system, the rune system, and community feedback.
Jay Wilson, Christian Lichtner, and Jason Regier discuss some of their biggest challenges going into the Diablo III testing and localization phases.
Jay Wilson, Christian Lichtner, and Jason Regier talk about how employee feedback will help them polish the game.
A look at the biggest games releasing in May 2012, including Diablo III, Max Payne 3, and Dragon's Dogma.