Deus Ex: Human Revolution

Deus Ex: Human Revolution Preview for Xbox 360

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9Out of 10
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Deus Ex: Human Revolution screenshot
Deus Ex: Human Revolution screenshot

Warning: There are (minor) spoilers about Deus Ex in this preview, so proceed with caution if you've yet to finish the main game.

If you've played Deus Ex: Human Revolution already, you'll probably know where The Missing Link fits into things. After stowing away on a ship bound for Singapore at Belltower docks, Jensen puts himself in stasis, and a period of several days goes unaccounted for before he arrives. It's only here, in The Missing Link DLC - for a yet-to-be-confirmed quantity of Microsoft points or cash - that you'll find out what happened.

The DLC, which can be selected from the main menu regardless of your position in the game, opens with Jensen strapped to an EMP chair, rendering his augmentations useless. He's been stripped of all his weapons and armour (revealing a set of abs the ladies will be pleased to see), and his face is a collage of bruises and blood. After suffering several more fists to the face, we get a glimpse of his captors: Netanya Keitner and Pieter Burke, two members of the ruthless Belltower security firm, who have discovered Jensen on their ship and aren't best pleased about it.

After a brief exchange with Netanya - which wasn't anywhere near as fun as I'd imagined an Deus Ex interrogation would be - Jensen is left alone for some time to reflect. Classic mistake there, Miss Keitner. Have you never seen an action film? The hero always escapes. Always. What were you thinking!? True to form, seconds after leaving the room, the chair holding Jensen in place is deactivated. Step One of the escape plan? Ventilation shaft. Obviously.

With all of your augs disabled, the slate is wiped clean for the new missions. All that work you've put into upgrading Jensen no longer matters. After recovering your gear, you're given seven Praxis kits to tailor Jensen to your style of play. The idea for the DLC, then, is to try out different options to what you might have in the main game - although by this point, you've probably tried them all anyway. Having played through the campaign twice now - once without killing anybody or setting off a single alarm, and once doing whatever the hell I wanted - this didn't really matter much to me. I stuck to the shadows for the most part, busting a cap in a few asses every now and again when my attention waned.

While there are plenty of weapons on offer to support players of a violent disposition (mainly shotguns and pistols, so far - where are the new firearms?), the narrative driving things along certainly tries to sway you down a stealthier path. Without giving too much away, shortly after making your escape you're contacted by a voice (think Deepthroat from Metal Gear Solid) who starts issuing objectives. Who this man is and how he's involved in the bigger picture appears to be at the heart of the DLC's plot.

I managed to squeeze in an hour and a half of play before the preview code came to an end, although the expansion as a whole is reported to last around five hours. The original announcement promised "sprawling new environments" and a "new layer to the conspiracy", but neither of these things have made themselves evident so far. It plays out much like any of the other missions in the game, which is fine, but I'm hoping for more conversational set-pieces, more choice, more consequence, and perhaps a new aug, given the slate has been wiped clean and all. You can bet your ass the mission will end in a face-off with Burke, too, so prepare yourself for another one of those really popular boss fights that everybody loved so much.

Deus Ex: Human Revolution - The Missing Link will be released in October.

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6 Comments

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SexyJams's Avatar

SexyJams@ Clockpunk

Lol at the idea that a TD is something I'd ever even notice, let alone care about. Shame on the dude who took the time to hover his mouse over the little icon and then click it.

You're a very eloquent guy Clockpunk. Something for which I have much envy.
Posted 10:30 on 24 September 2011
Clockpunk's Avatar

Clockpunk@ SexyJams

I'm working on my thesis, and currently teaching both semantic implications of lingusitics as well as various psychological branches - it is my 'job', so to speak, to overthink quandries! Whether it be a curse or a blessing when it impacts upon a beloved hobby... well... that's another matter entirely ;) So long as I can blow ***** up, I'll be happy! :D

Btw, I TU'd you to counter the TD, which wasn't me...
Posted 01:36 on 24 September 2011
SexyJams's Avatar

SexyJams@ Clockpunk

YouThinkTooMuch.jpg
Posted 23:13 on 23 September 2011
Clockpunk's Avatar

Clockpunk

Hmmmm... I'll buy and play it Day One, of course, but the description makes it sounds like a pretty paltry affair.

Here's hoping there is sufficient story to explain why, upon discovery, the Belltower agents don't immediately broadcast an emergency signal to the 'end location', informing them of the stowaway, thereby predicating alerts and/or a movement of certain sciency-based personnel...
Posted 22:59 on 23 September 2011
SexyJams's Avatar

SexyJams

I want this DLC. Just because... I freaking love Deus Ex. Like, a lot.
Posted 22:40 on 23 September 2011
WaterrDrinker's Avatar

WaterrDrinker

All your old augs gone? didn't expect that but i'm looking forward to it, thanks for the review :)
Posted 19:58 on 23 September 2011

Game Stats

Technical Specs
Release Date: 26/08/2011
Developer: Eidos Montreal
Publisher: Eidos Interactive
Genre: First Person Shooter
Rating: BBFC 15
Site Rank: 1,393 1
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