Dead Rising 2

Dead Rising 2 Preview for Xbox 360

On: Xbox 360PS3PC
Review Verdict Read Review
7Out of 10
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Dead Rising 2 screenshot
Dead Rising 2 screenshot

Finally, and perhaps most significantly, the early sections of Dead Rising 2 underline Chuck's status as a guy who's picked on. He's abused by the staff of Terror is Reality, and when everything kicks off and he and his daughter head to the casino's emergency shelter, the overseer seems to treat him with distrust. When a news broadcast fingers our hero as the prime suspect for the bombing, it makes perfect sense in terms of the overall plot. Chuck Greene is a classic underdog, abused by all and sundry, and that makes him easy to like as a character.

Like its predecessor, Dead Rising 2 works on a real-time basis, set against the backdrop of an accelerated clock. To uncover the truth behind what's going on Chuck will have to be in the right place at the right time. You can look at your watch to check the time, and a series of on-screen prompts will always be around to guide you to your objective, but the fact remains that it's easy to permanently lose the central plot thread if you're not careful. This may annoy some people, particularly newcomers to the franchise, but everything you do in the game helps to level up Chuck – boosting his health, dispensing special moves and allowing him to carry more stuff. If you abandon or fail the story there's still an entire casino resort to explore, packed with things to do. When you eventually decide to restart the game you'll do so with a levelled-up hero, making things much easier.

This is the weird thing about the Dead Rising: it's always at its hardest when you're new to the game. This sequel graciously allows you three save slots (we only got one last time), but since you can only save at set locations, it's easy to come a cropper. It's a hard game and it requires patience, but it's very rewarding when you put the effort in. That's the Capcom way.

And while Chuck himself may be having a miserable time, the game actively encourages players to have as much fun as possible. The early plot missions find Chuck desperately searching for Zombex, tracking down the reporter who's slandering him and then working to clear his name – but I've not gotten very far into the story, because I keep getting distracted. My daughter died the first time I played the game because I'd spent too much time pissing about: I dressed Chuck in a gaudy suit and deerstalker, put on a pair of massive boxing gloves, and then ran about punching zombies in the face (complete with a comedy 'DING!'). I went skateboarding, fell off and had my neck bitten. I put a zombie in a wheelchair, pushed him to the top of an escalator, and then pushed him over the edge.

Dead Rising 2 screenshot

In short, I had a right old laugh. As I say, the game does feel extremely close to its forebear – even down to the fact that much of Fortune City looks like the Willamette Mall – but I really can't complain too much about that. The game may break into newer ground later on, and even if it doesn't there's the promise of multiplayer and co-op play.

If any of this is taking your fancy, and if you own an Xbox 360, it may well be worth taking a look at Dead Rising: Case Zero, a standalone DLC pack that's due for release next week with a price of 400 MS points. It's a precursor to the events of Dead Rising 2, one that uses the same engine as the main game, and any progress you make there will be carried over to the sequel. We should be taking a look at this ourselves, so stay tuned for more thoughts.

Dead Rising 2 is due for release on Xbox 360, PS3 and PC on September 24.

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User Comments

mydeaddog's Avatar


Sorry jeffyboy, you're quite right; this article was originally using the older release date (I've now changed it). DR2 will be out on September 24.

I suspect that we'll just run a review of the DLC, as it's out next week.
Posted 12:49 on 29 August 2010
reynoldio's Avatar


Another one for the list... Your excitement shone through Neon - and it's contagious!
Posted 22:28 on 27 August 2010
scaz2244's Avatar


Will u been previewing case zero or just reviewing it at all ?
Posted 21:52 on 27 August 2010
Karlius's Avatar


Cheers Neon I can't wait to play this sadly doesn't look like I can get it at launch! :(
Posted 21:04 on 27 August 2010
dazzadavie's Avatar


Great preview Neon, I wasn't interested in this and I've not played the first one but I do like the sound of this. Will give the dlc a try that's for sure
Posted 21:00 on 27 August 2010
mydeaddog's Avatar

mydeaddog@ Wido

It controls pretty much identically to the first game. Personally I can't say I had a problem with it at all... what was it exactly that bugged you?

I recommend giving the first one a go again. As I said in the preview, it's notoriously unforgiving when you start out - but then it gets easier and easier the more time you put into it.
Posted 18:39 on 27 August 2010
jeffyboy40's Avatar


Released october 1st???? thought it was released in europe on september 24th?
Posted 17:53 on 27 August 2010
Wido's Avatar


Neon. How are the controls? Dead Rising 1 had the right ingredients for me but sadly the controls was the brick wall I couldn't surpass. I may give Dead Rising a blast tonight actually and see if I can get into the game.
Posted 16:31 on 27 August 2010
Clockpunk's Avatar


Preordered already and highly anticipated. Nice preview.
Posted 16:18 on 27 August 2010
scaz2244's Avatar


The first one got annoying as I was too easily distracted with messing around see what reviews get before buy buy sounds pretty fun!
Great preview will we get a review of case 0?
Posted 16:15 on 27 August 2010

Game Stats

Technical Specs
Release Date: 24/09/2010
Developer: Blue Castle Games
Publisher: Capcom
Genre: Action
Rating: BBFC 18
Site Rank: 1,517 221
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