Darksiders News

For:Xbox 360  Also On: PS3PC Release Date: 8 January 2010

More details to come in the future.

Darksiders screenshot

Darksiders launched at the start of the year and impressed with its fantasy styling and Zelda-like gameplay, but it seems the planned sequel has been pushed back.

In February, a month after the game's release, THQ CFO Paul Pucino revealed that a sequel was planned for release during the publisher's fiscal 2012.

"Darksiders achieved a Metacritic rating of 83 and has sold through well in a competitive core game launch window, which is a testament to the quality of the game and a strong marketing campaign," said Pucino during the publisher's Q3 earnings call.

He added: "At about 1.2 million units shipped to date, we believe Darksiders is on track to meet our Q4 forecast."

Overnight, CEO Brian Farrell confirmed a "fiscal 2013" release for Darksiders 2 - April 2012 through March 2013. No reason for the date change was give and more details about the game are promised in the future.

VideoGamer.com Analysis

With a release scheduled for no sooner than April 2012, Darksiders 2 is at best around a year and a half away from release. This kind of development time frame - a few months more than two years since the launch of the first game - is about the minimum we'd expect for a title to the scale of Darksiders.

New stuff to check out

Comments

To add your comment, please login or register

User Comments

guyderman's Avatar

guyderman@ Endless

The one thing I really liked about LoS was the atmosphere - and it was one time that a game taking itself so seriously really paid off. I think if there had been even the slightest of moments that it had not done so it would've destroyed the setting and characters - it handled it excellently. Without a Shadow of a doubt, (no pun intended), LoS had one of my favourite endings on a game ever!

as with Darksiders I welcome a LoS 2!
Posted 09:55 on 05 November 2010
Endless's Avatar

Endless@ guyderman

Actually I suppose thats true, the progression and exploration in LoS was very linear. Darksiders felt much more like a Zelda/Metroid game.

I still haven't finished Darksiders, as far as the second or third Azrael seal I think. But I agree, probably one of my favourite releases of the year too.

What I really need is a massively epic, traditional RPG, to get into. Something like Dragon Age but MUCH much bigger.
Posted 09:32 on 05 November 2010
guyderman's Avatar

guyderman@ Endless

Anything with Joe Mad involved will take years - he doesn't rush his stuff - it took Battle Chasers about 3 years to get to issue 9! Hell even the issues of Uncanny X-men he did the art for where always late!

I'd much sooner wait for some more quality than just have the sequel rushed out for the sake of it.

Darksiders is a different beast to LoS - and they most certainly shouldn't copy that game for the sequel - LoS was closer in style to Dante's Inferno & GoW while it was the Zeldaesque elements that gave Darksiders something just a little bit different from the others. It was them elements that made me prefer this game to LoS (and that's not taking anything away from LoS as it was a stunning game!) - Darksiders was probably one of my favourite releases this year & I've played it through on PS3 and 360 and can't wait to play it again when the next gaming lull appears!
Posted 08:39 on 05 November 2010
Endless's Avatar

Endless

Well as long as they make use of the time. It'd take that long to do a Zelda game so it's not that surprising. Probably saw Castlevania:loS and though "Ahhhhh THAT's how we should do it!" ;)
Posted 00:37 on 05 November 2010