Dark Void Review

For:Xbox 360  Also On: PS3PC Release Date: 22 January 2010
You can upgrade your weapons and jetpack with tech points, but it's a wafer thin system.
You can upgrade your weapons and jetpack with tech points, but it's a wafer thin system.

You can upgrade your weapons and jetpack with tech points, but it's a wafer thin system.

The mission objectives are equally unsatisfying, and repeated throughout. Take out the anti-air guns, kill all the Watchers, destroy the consoles, rinse and repeat. Dark Void's feet spend too much time on the ground and hiding behind cover, when they should have focused on vertical combat and flying - all you really want to do is open up that jetpack and fly with glorious abandon.

In Dark Void's defence, being able to seamlessly transition between in air combat and on foot combat is unique. We can't think of another cover-based third-person shooter that allows you to fly away when the going gets tough. Dark Void is a new concept at a time when sequels are the norm – and that should be applauded. It's a shame, then, that things haven't quite worked out as they might have done.

Perhaps there's a story behind why Dark Void feels at best rushed and at worst unfinished. Whatever the truth, we know for certain that the frame rate is awful - and drops so frequently that you almost get used to it - the graphics are dated, the lip syncing is all over the place, and the audio glitches. We even experienced a few game breaking bugs. In one level, you're tasked with defending human prisoners from waves of Watcher attacks. Unfortunately, the prisoners failed to spawn, so the Watchers failed to show. In another level, you need to take down a giant Watcher ship by shooting turrets that pop out before disappearing again. The turrets along one side of the ship decided not to join the party.

Dark Void could have been good. It could have been the Crimson Skies/Gears of War hybrid it looked like it might have been. Unfortunately, something somewhere went wrong. After finishing the six hour campaign, you'll be hard pressed to recall any outstanding moments. One level, set in a Watcher weapons manufacturing plant, offers something a little different to the tiresome norm, and the final boss battle is decent enough. But really, we're clutching at straws.

And once the brutally short campaign is over, Dark Void is over. Without a multiplayer mode (which, we reckon could have been quite good), Dark Void rests on its single-player. Unfortunately, it's not up to the standards set by the best, and there's no motivation to play through it twice. Dark Void isn't bad, or broken, or busted. It's just average, generic, and instantly forgettable.

VideoGamer.com Score

6Score out of 10
  • Flying is great
  • Dated graphics
  • Uninspiring shooting
  • Generic enemies with poor AI

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User Comments

Mr_Ninjutsu's Avatar

Mr_Ninjutsu

The demo was well....crap to be fair. The flying was insanely ridiculous and i think all flying games should take the controls from Battlefield 1943 and apply it to their games that way it would be easy to control and shoot etc.
Posted 23:11 on 19 January 2010
guyderman's Avatar

guyderman

It's a real shame that this wasn't a good game - there aren't enough games with Jet Packs in!
Posted 11:33 on 18 January 2010
pblive's Avatar

pblive

If it's anything like the demo it sucks and the review makes it sound certain that it will.

Great review - bad game.
Posted 11:32 on 18 January 2010
dazzadavie's Avatar

dazzadavie

Must admit I really didn't like the demo, I thought I was missing the point, but now I see I saw the point all along.

Nice review Wes, agree with you all the way.
Posted 11:07 on 18 January 2010
clangod's Avatar

clangod

Yeah, I was so appauled by the demo I swiftly turned it off and deleted it from my hdd.

Pathetic really. I bet there are a lot of disappointed gamers out there who had high hopes for this. Suckers...
Posted 10:08 on 18 January 2010
wyp100's Avatar

wyp100@ Packs21

Quote:
So... Dark Avoid then?

Damn! Should have thought of that...
Posted 09:30 on 18 January 2010
Packs21's Avatar

Packs21

So... Dark Avoid then? :D

Good review, Wesley.
Posted 09:28 on 18 January 2010
Wido's Avatar

Wido

Couldn't agree more to be honest. The demo didn't do any favours for me as it was very dull and notice a lot of hiccups. The flying is good but the lock-on target system could of been better. Combat on ground is a bit broken to my likings. Cover systems has been more popular because of Gears of War and the cover system does work in this. However, run & gun doesn't seem to fit the style of this game nor does the CQC.
Posted 09:10 on 18 January 2010

Game Stats

Technical Specs
Go to Dark Void Xbox 360 Game Index

Review Summary: Once Dark Void's brutally short campaign is over, the game is over. Without a multiplayer mode, Dark Void rests on its single-player. Unfortunately, it's not up to the standards set by the best.

Our Score: 6 out of 10
Developer: Airtight Games
Publisher: Capcom
Genre: Action
Rating: PEGI 16+
Site Rank: 1,346 77