Dante's Inferno

Dante's Inferno Review for Xbox 360

On: Xbox 360PS3PSP

Third-person action adventure based on epic poem.

Review Verdict Read Review
8Out of 10
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The large bosses are a visual highlight
The large bosses are a visual highlight

The large bosses are a visual highlight

While the world is excellent, some of the enemy designs leave something to be desired. No doubt they all looked great on paper, but in their somewhat rough in-game forms they appear lacking in detail and look like they're stuck between this generation and the last. The massive bosses don't suffer from this problem, being the game's visual highlights, but general enemies that you face for the majority of the ten hour campaign aren't up to the high standard expected from today's multi-million blockbusters.

If there's a major criticism to be levelled at Dante's Inferno, it's that the puzzles are so basic they need not exist. Not once did I have to think for more than a few seconds, which is a shame as some brain bending would have broken up the relentless combat. And it is relentless. The basic formula is for Dante to enter a new area, walls to emerge and then waves of enemies need to be defeated before the walls are removed and you can move on. At times these waves reach ridiculous levels, but just about stay on the fair side of the difficulty fence. It can get repetitive, but only on a handful of occasions are you forced to fight in the same area for more than a few minutes, with the game generally moving along at a brisk pace.

Towards the end of the game there are also some monotonous and easy arena-based challenges to trawl through, complete with cookie-cutter corridors linking each together. It all builds up to an impressive final encounter with Lucifer, but then the conclusion lets the side down again, with a lame opening for a sequel. Once you're done there's the option to play through the game again using your unlocked abilities, which certainly adds replay value, as does an extra difficult setting. An arena challenge mode isn't quite so exciting, but the promised DLC that will introduce co-op arenas and user-created content should keep gamers playing for some time to come.

Visceral Games has battled against the odds to deliver an excellent hack 'n' slash that action junkies would be wise to take a look at. Based on what we've seen of God of War 3, Dante should be thankful he's got a month in the limelight, but he certainly deserves it. With some impressive combat mechanics, an excellent game world, some of the most disturbing enemies ever seen and tight production values, Dante's Inferno delivers the goods. If you're a PS3 owner, the decision to buy might be tricky given what's on the horizon, but 360 gamers looking for something less gruelling than Bayonetta and Ninja Gaiden 2 now have a great option.

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User Comments

Bloodstorm's Avatar


Even then, i still think it shouldn't be a game.
Posted 17:39 on 10 February 2010
El-Dev's Avatar

El-Dev@ Bloodstorm

Dante's Inferno is the game, The Divine Comedy is the poem.
Posted 09:07 on 10 February 2010
Bloodstorm's Avatar


I'm still not crossing the bridge for this, i throughly believe Dantes Inferno should not be turned into a game.
Posted 02:58 on 10 February 2010
El-Dev's Avatar


Just completed the first boss fight, whilst similar to those in Batman it was a good bit better than what Rocksteady had to throw at us. The world the game is set in is brilliant I think so far with a few nice touches, like being able to absolve or punish some infamous sinners.

Also, I think it hasn't scored well on other sites for ripping off GOW. Is that really a bad thing? So far so good in my opinion.
Posted 14:43 on 09 February 2010
Rickitis's Avatar



Gets a 6.5 on GameSpot so it might not be to everyones taste.
Posted 11:26 on 07 February 2010
Get2DaChoppa's Avatar


I'm also a GOW fan, and have been waiting for a GOW-esque game to come out on the 360, not including bayonetta, that's far more DMC. So I think Dante's Inferno may be worth a look.
Posted 14:59 on 06 February 2010
Wido's Avatar


Being a big GOW fan. Dante's Inferno is up there. I got the game today and just come off it. So far its brilliant. Its a tipical hack & slash and I don't want all my hack & slash games being the same regardless of the gameplay.

I can see myself playing Dante's Inferno for a long time as to me it has the replay value written across it. Hopefully Visceral will support the game with future DLC, and I have got the Death Edition of the game. Unlocked, Dead Space character Issac character skin :D
Posted 14:20 on 06 February 2010
altaranga's Avatar


I played this for a few hours yesterday. So far I am inclined to agree with Tom's assessment. The fighting is fun, but this game is not offering anything new.

But why trust me? You guys can make your own minds up I'm sure.
Posted 08:16 on 05 February 2010
slayereyez's Avatar

slayereyez@ renegade

your right its not a multi platform game that was the point i was making thanks for pushing it forward for me guy. And yes I am also aware of advertisement i just feel that the God of War is strong enough to get it's sales without Krato's Fury drink. I think it brings a $$$ approach and I don't think that's cool.

O sorry to get off topic but Renegade how much $ did sega pay you to advertise whatever abortion of a sonic game that pic is?
Posted 20:00 on 04 February 2010
Wido's Avatar


To be honest I'm not bitching about GOW comparing to Dante. I personally believe that Dante will be a good new IP for this decade?

GOW has wow'ed people because of its brutailty and the story behind it which kind of makes it fitting when Kratos fights against the Hydra in GOW1 and against some deranged Octopus in GOW2 before you get into the Sisters of fate temple. I guess the whole 9 circles of hell not be to peoples liking, but I somewhat feel that Dante's Inferno has grown on me. I was really impressed by the demo, and the cinematic scenes are top notch!
Posted 19:03 on 04 February 2010
SexyJams's Avatar


Am I the only one who thought this was going to fail on it's arse.
I really didn't want it too, and I'm seriously glad it didn't,
but I'm also completely shocked it got such a great score.
Awesome review Tom.
Posted 15:20 on 04 February 2010
guyderman's Avatar


I don't quite get all this where people are bitching a game as it's like God of war - as if GOW invented this style of gameplay - to name just a couple that were released last gen PoP:SoT was released before GoW, Ninja Gaiden was released before GoW, which in turn borrowed from the likes of Zelda and Soul Reaver and Tomb Raider - so why are people shouting about it being a GoW clone when GoW was just a clone of other games itself*

*personally I really like the GoW games so this is not a dig at either of the games.
Posted 12:41 on 04 February 2010
IndoorHeroes's Avatar


Again, 7 is still a respectable score. In my books scores breakdown like this...

7 - Decent - Worth buying if I find it on the cheap (£20 or less)
8 - Good - I can feel confident that this title is certainlyy worth my money
9 - Superb - I'll be seriously missing out if I don't play this
10 - Exquisite - The fillet mignon of the gaming world. A must own.
Posted 10:24 on 04 February 2010


This game has reviewed very mixed :( IGN just gave it a 7.5 and 7.0 in the uk :( this is a shame i must say. game does look good they make a point of it pushing the M (18) rating as being a bad thing. Who cares? I'm old enough to decide if killing Babies in hell is a good thing or not xD I dont need IGN telling that lol

any way :D Go Dante!
Posted 22:05 on 03 February 2010
Rickitis's Avatar


'Ultimately, our issue is simple - if you’re going to shamelessly riff on a formula popularised and pretty much perfected by another massive game title - yes, God of War in this instance - you better be damn sure you do it better. And, sadly, aside from its excellent combat system, Dante’s Inferno misses the mark in almost every way. It’s dated, uninspired, repetitive, clumsy and almost totally forgettable. But - and this is a big but - there absolutely is fun to be had from Visceral’s superb fighting engine and, truthfully, the simple act of hitting things until they explode is a pleasant enough distraction. That’s going to be more than enough for the less discerning, more forgiving player, particularly with multiple difficulty settings to tantalise with further grasps for perfection. Anyone else, however, should quite reasonably demand more.'
7.0/10 - IGN - just for comparison dont kill me...
Posted 21:58 on 03 February 2010

Game Stats

Technical Specs
Dante's Inferno
Out of 10
Dante's Inferno
  • Fast, fun and flashy combat
  • Great world to play in
  • Puzzles might as well not exist
  • Occasionally annoying repetition
Agree? Disagree? Get Involved!
Release Date: 09/02/2010
Platforms: Xbox 360 , PS3 , PSP
Developer: EA Redwood Shores
Publisher: Electronic Arts
Genre: Adventure
No. Players: One
Rating: BBFC 18
Site Rank: 893 163
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