Developers are just customising experiences around the best way to play, says Kudo Tsunoda.
Kinect for Xbox is not limited to only two active players, Microsoft's Xbox general manager Kudo Tsunoda told VideoGamer.com at gamescom last week.
Contrary to what's been widely reported, many of the Kinect launch titles support only two active players because of developer choice, not any kind of limitation of the technology.
"I think that it all depends on the kind of experience that you want to build," said Tsunoda when questioned about the possibility of more that two active players. "Certainly if you look at a game, go down on the floor, Dance Central is already incorporating a lot more than two players. So you know it's not necessarily any kind of limitation as much as it is developers just trying to customise the experiences around what they think is the best way to play.
"You can see like sometimes in a split-screen game it's hard to add more and more players because it's hard to see what's going on - and that's true of any game. I think something like Dance Central you can see is already incorporating more than two."
Kinect for Xbox 360 will launch in the UK on November 10 priced £129.99. Check out the full interview with Kudo right here.