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Braid (Xbox 360)
By Number None, Inc. | Released: Out Now! | Also on: PlayStation 3, PC
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I still don't like platformers, same as others don't like RPGs, RTS, FPS, Arcade/Sim racers etc. At its core the gameplay still consists of 'Press A to jump, bounce on something to jump higher, time it right or suffer', wrap that up with a nice environment and taxing puzzles (that's another bugbear with me, I don't play games to think, I play them to get away from thinking) and the gameplay is still 'Press A to jump, bounce on something to jump higher, time it right or suffer' and that's something that will never appeal to me.
I still don't like platformers, same as others don't like RPGs, RTS, FPS, Arcade/Sim racers etc. At its core the gameplay still consists of 'Press A to jump, bounce on something to jump higher, time it right or suffer', wrap that up with a nice environment and taxing puzzles (that's another bugbear with me, I don't play games to think, I play them to get away from thinking) and the gameplay is still 'Press A to jump, bounce on something to jump higher, time it right or suffer' and that's something that will never appeal to me.
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