Bodycount screenshot
Bodycount screenshot

Codemasters has begun a 30 day consultation period at its Guildford studio, with the proposal to retire the team behind FPS flop Bodycount.

If the publisher decides to go ahead with its plan the studio will be closed 30 days from now - its 66 staff have been informed.

The closure of its Guildford studio will open the door for further growth of the racing team at Codemasters' Warwickshire headquarters which handles DiRT, Grid, F1 Online and the EGO engine. A new team will also be formed in Birmingham alongside the F1 2011 team to work on a "new racing IP".

Guildford staffers will be "encouraged" to apply for positions at the Warwickshire and Birmingham studios.

Bodycount failed to make an impact in the UK chart, debuting at No.36 earlier this month.

Via Eurogamer

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xenodoom's Avatar

xenodoom

i wanted to play the demo for bodycount but after hearing the podcast i decided i would hate bodycount but ohwell all good things must come to an end and all bad things die straight away
Posted 21:58 on 14 September 2011
WhoIsThePresidentNow's Avatar

WhoIsThePresidentNow@ Wido

Yeah I played the demo and liked it as well like but I'm also waiting until it's cheap. Can see it in the zavvi sales for two quid soon like.
Posted 20:20 on 14 September 2011
munkee's Avatar

munkee

The silver lining being that codies have pretty much perfected the racing genre already. So, to put another studio into racing development will only improve their already solid foundations. Commercially their FPS franchises have done fairly badly. Financially this is a wise move.
Posted 17:41 on 14 September 2011
coletrain's Avatar

coletrain

Bad news, made worse by the fact their last game was Bodycount...
Posted 15:21 on 14 September 2011
Wido's Avatar

Wido@ dazzadavie

Time = money, especially in todays climate.

I will hold my hands up, I rather liked the demo. When it is in the bargain bins, if not already, I will pick it up. Shame to see them close shop as it does have potential.
Posted 13:19 on 14 September 2011
dazzadavie's Avatar

dazzadavie

Shame to know if your game flops your more than likely to be getting a P45 soon.
Ok the game was pretty bad but as @clockplunk says learn from customers feed back and build on it.
Posted 12:57 on 14 September 2011
Clockpunk's Avatar

Clockpunk

Studio closures are never good, as each has its own strengths and weaknesses. Its a shame that Bodycount flopped, but had Codemasters took all the feedback. and tried again wit such changes incorporated, they could have made a good game.

Shame the team will never get that chance.
Posted 12:55 on 14 September 2011
renegade's Avatar

renegade

Shame, I like Codemasters. Lets hope that cloud has a silver lining.
Posted 12:18 on 14 September 2011

Game Stats

Technical Specs
Release Date: 02/09/2011
Developer: Codemasters
Publisher: Codemasters
Genre: First Person Shooter
Rating: BBFC 15
Site Rank: 2,897 20
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