New single-player content to come in anywhere between 6-10GB.
People often ask when games will offer us true agency... except they already have, and have done so for quite some time.
Challenges players to complete the DLC using only non-lethal tools.
New stealth-oriented gameplay seen through the eyes of Elizabeth.
Spoilers for those yet to play Episode 1.
Features Rapture built almost entirely from scratch in the BioShock Infinite game engine.
Upcoming BioShock DLC to get 10 new achievements/trophies.
But Irrational doesn't have the resources to think about next-gen development right now.
Take-Two expects Infinite to become the 'highest-selling release' in the BioShock franchise.
Irrational's new Burial at Sea DLC is a welcome move - as long as its shooting doesn't get in the way of the story.