BioShock Infinite News

For:Xbox 360  Also On: PS3PC Release Date: 19 October 2012

'There's a lot of juice in there to find, you just have to find it', believes the BioShock creator.

BioShock: Infinite screenshot

We don't need the next generation of consoles yet, Irrational boss Ken Levine told VideoGamer.com at a BioShock Infinite event in LA last week. He believes current hardware still has much to offer.

Asked if we need the next generation now, Levine said: "No ... I think about the PS2. It started with Fantavision and The Bouncer, and it ended with San Andreas and God of War. That's the same piece of kit [running] those games. If you told that to anyone on the planet who didn't know better, that it was running on the same piece of kit, they'd tell you that you were an absolute f$$king liar!"

He added: "There's a lot of juice in there to find, you just have to find it. I'd hate to be the guy making my first game for the Xbox 360 or PS3 right now, because the experience of working on it for years really helps us."

Levine appeared uninterested in when the next generation would arrive, being entirely focused on BioShock Infinite.

"I wish I could say I was enough of a visionary to think about that. I need to make this game, and I need to make it awesome," he said. "These are the consoles I'm making it on, so I'm just going to make it the best game on these consoles that I can make it."

You can read our latest impressions of the game in our BioShock Infinite preview.

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