BioShock Infinite

BioShock Infinite News for Xbox 360

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BioShock Infinite screenshot
BioShock Infinite screenshot

Bioshock creator Ken Levine has today announced that he's "winding down" Irrational Games, the studio he served for 17 years as co-founder and creative director.

Levine stated that he wanted to make "a different kind of game than we've done before... To make narrative-driven games for the core gamer that are highly replayable. To foster the most direct relationship with our fans possible, we will focus exclusively on content delivered digitally."

His next title will "focus entirely on replayable narrative", and he plans to hand control of Bioshock off to 2K.

Levine also stated that the studio would do its best to secure employment for those staff let go by the move. "Besides financial support, the staff will have access to the studio for a period of time to say their goodbyes and put together their portfolios. Other Take-Two studios will be on hand to discuss opportunities within the company, and we’ll be hosting a recruiting day where we’ll be giving 3rd party studios and publishers a chance to hold interviews with departing Irrational staff."

His full statement can be read here.

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User Comments

wacky_'s Avatar


This is what happens when publishers and studios spent stupid amounts of money on projects that never realistically had the chance to recoup the expenditure. All they had to do was look at the sales of the first 2 Bioshock games. B1 sold around 4.5 million copies and B2 sold about 3.5 million.

What reason did Take 2 have to expect anything wold be different with this installment?

And what's worse from a gamers perspective is that the millions they spent didn't go on improving the game play - which has remained pretty much unchanged since B1. The only real differences being the skyrail and the Elizabeth character.

Instead, I'm guessing they spent it all developing the story and voice acting, making the graphics awesome (it was a beautiful game) and marketing. And of course it didn't get the sales they were expecting and now they've decided (smartly) to move onto smaller projects. Anyway - if the future of gaming was going to be this type of story driven single player experiences with generic game play then I'm glad to see it dead.
Posted 13:45 on 20 February 2014


Bugger. Sad news indeed. Infinite may have ended up being pretty divisive in the end, but Irrational were a great studio, with a lot of creativity and energy. Hope everyone there finds their feet OK.
Posted 09:05 on 19 February 2014


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Posted 20:14 on 18 February 2014


So sad to see it go. So sad that so many have lost their jobs! I hope they all land on their feet!

One positive to take from this, though, is that hopefully this can give Ken and the 'new' team a new creative focus that isn't AAA-style gaming. It doesn't seem to suit them, as sadly proved in the convoluted nature of Infinite.
Posted 19:51 on 18 February 2014


Sad that a fair few will lose their jobs

Wonder what he's gonna do next...

...maybe he's born with it, maybe he's Ken Lavine
Posted 19:35 on 18 February 2014

Game Stats

Technical Specs
Release Date: 26/03/2013
Developer: Irrational Games
Publisher: 2K Games
Genre: Action
Rating: PEGI 18+
Site Rank: 752 114
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