BioShock Infinite News for Xbox 360

On: Xbox 360PS3PC
BioShock Infinite screenshot
BioShock Infinite screenshot

Irrational recently hired a network programmer, a move that has led to speculation that BioShock Infinite might have a multiplayer mode.

As spotted by Twitter user superannuation – who appears to have a knack for spotting things like these – Irrational posted this advert on Gamasutra.

The text reads:

"The BioShock Infinite team bets big on everything we do - we strive to be careful about the problems we tackle, innovative in our approach, solid in our implementation, and we polish the heck out of everything we do. Networking is no exception.

"Right now we're looking for an talented and experience individual to help us with the networking aspects of BioShock Infinite. This position will require a combination of initiative, leadership, design, coding, and daily problem solving on multiple target platforms.

"If you have the skills and passion for world-class network-connected experiences like BioShock then why not come join a team that has the track record, the autonomy, and the time to do it right?"

The job responsibilities section also asks for someone who can deliver "A robust, scalable, and responsive client-side networking support on the PC, PS3, and Xbox 360 platforms."

Yesterday Ken Levine announced that BioShock Infinite will miss its October release date. It's now slated for February 26, 2013.

VideoGamer.com Analysis

Does this mean BioShock Infinite has a multiplayer mode? It's hard to see what else this could mean, given that the ad makes specific reference to gameplay needs.

In the past Levine has been fairly dismissive of the notion of multiplayer BioShock; indeed, he's rarely come across as a big fan of multiplayer gaming in general. Has he changed his mind? And if so, why?

(And yes, before anyone jumps in, a big sack of cash was probably involved.)

New stuff to check out

4 Comments

To add your comment, please login or register

User Comments

Endless's Avatar

Endless

Not to mention social network integration is childsplay by comparison, they wouldn't need a dedicated network bod for that.

I have a hard time imagining how BioShock Infinite multiplayer would work...Admitedly there's not a massive amount of info around yet, but the setting would lead me to believe it wouldnt fit in too well.
Posted 14:11 on 10 May 2012
munkee's Avatar

munkee

Touché.
Posted 10:59 on 10 May 2012
mydeaddog's Avatar

mydeaddog@ FantasyMeister

I did think that might be the case, but the ad mentions "extending and enhancing Unreal Engine 3 with proprietary networking tech to address gameplay, performance, platform, production, tools, and QA needs."

Also: "...delivering a robust, scalable, and responsive client-side networking support on the PC, PS3, and Xbox 360 platforms".

To me that sounds like something a bit more demanding than Facebook updates.
Posted 10:53 on 10 May 2012
FantasyMeister's Avatar

FantasyMeister

My guess would be it's about Social Networking, making sure feats from the game get posted to Facebook/Twitter/Everything Else every 5 seconds to raise awareness rather than multiplayer.
Posted 10:16 on 10 May 2012

Game Stats

Technical Specs
Release Date: 26/03/2013
Developer: Irrational Games
Publisher: 2K Games
Genre: Action
Rating: PEGI 18+
Site Rank: 639 11
View Full Site