Approved for manufacturing by Sony, Microsoft and the PC Gods, says Levine.
BioShock Infinite no longer has any excuse to be delayed once again, with creator Ken Levine announcing the game has gone gold.
"When we first announced BioShock Infinite, we made a promise to deliver a game that was very much a BioShock experience, and at the same time something completely different," wrote Levine. "And our commitment to making good on that promise, no matter what, has been our driving force for the last three years or so.
"You, the fans, have been incredibly patient with us. You shared your hopes and wishes for the game with us, and you kept the faith.
"Today, I'm happy to announce that the game has gone gold. What that means is that it has been approved by both Sony and Microsoft (and the PC Gods, natch) to be sent to the manufacturing guys to load up fleets of trucks with BioShock Infinite and be driven to a store near you on March 26th."
It's been a five year development, but Levine assures fans it will be well worth the wait.
"Nobody has ever built a game quite like this," he writes. "It's a shooter, but a shooter that brings you to very uncomfortable and dangerous places. I can't demand that you play the game; I can promise you, however, that once you have, it will be an experience you won't soon forget."
BioShock Infinite will be released March 26 for PS3, Xbox 360 and PC.
Source: Press release