Battlefield 3 Features for Xbox 360

On: Xbox 360PS3PC

Tom Orry, Editor - New Star Soccer, iOS

terry -

I realise I'm terribly late to the party with this one, but I'm currently really enjoying this footy game on my iPod Touch. I'm not entirely sure how it's so good, as it's neither hugely in-depth as far as management goes nor a complete on-the-pitch gameplay sim. It's quite simple really, but with just enough input required to make you feel like you've made a difference. Perhaps that's the key. In some ways it's the same reason I loved Game Dev Story so much, and probably why this is the first iOS game I can see myself spending hours with since I hung up my game dev boots.

The game might also be trying to tell me something about my real life, as it's now twice penalised me for poor fashion sense. I don't care if you're mean, game! I'll do my talking on the pitch, making brilliant passes, intercepting the ball and scoring from 34 yards.

Martin Gaston, Reviews Editor - Battlefield 3, Xbox 360

Battlefield 3 screenshot

I'm sure I've said this recently (probably last week, actually) but I'm continually floored by just how different Battlefield 3 is now than it was nine months ago. Playing Close Quarters this week really made me realise just how DICE is committed to making a modern FPS that ticks every box there is. On one hand it's a shame they chose to tick the Call of Duty box before it decided to bring out Armoured Kill which, if you ask me, is the DLC that everyone who likes Battlefield really wants.

I often say Call of Duty is the best infantry-based modern shooter on the market. And I still think it is - at least on Xbox 360, because Battlefield 3 on PC is basically a whole different game. But Close Quarters helps show that DICE's effort can compete when it wants to, and while it might not be the DLC everybody wants, I think it's also a lot better than I originally gave it credit for.

David Scammell, Staff Writer - Aliens vs. Predator, Xbox 360

Aliens vs. Predator screenshot

As the rest of the globe continues to get suckered into the Prometheus hype (no spoilers please! I still haven't yet had a chance to check it out), I've taken the opportunity to dive back into Scott's sci-fi universe with AvP.

How I wish I hadn't bothered. Part shooter (Marine), part stealth-platformer (Alien), and part obscure first-person brawler (Predator), AvP's medley of poor game design and awkward gameplay mechanics ruin an otherwise great concept.

There is some entertainment to be found within Rebellion's repulsive title, though. The Predator's kill animations are some of the most gruesome I've ever witnessed in an FPS (at one point, he grabs a marine's spinal chord through his chest, ripping his head down through his neck and out through his ribcage), and as a piece of fan service, it does an okay job. The odd crossover between the three mini-campaigns occasionally threatens to raise interest, while the inclusion of Bishop as the game's bad guy offers a decent nod back to the original films.

But beyond that, AvP strikes me as a spectacular flop. If it meant not having to play through AvP, maybe that guy in the chair got a better deal...

Neon Kelly, Deputy and Features Editor – Hidden In Plain Sight, Xbox 360

Hidden In Plain Sight screenshot

And what, you ask, is Hidden In Plain Sight? It's an Xbox LIVE Indie title, but don't let that put you off. Give it a chance, and I guarantee it's the best 80 MS points you'll ever spend - provided you can find a friend to play it with.

As with the much-celebrated Spy Party, the aim here is to deceive your mates. There are five game modes here, but they all work along similar lines. Ninja Party finds everyone taking control of masked ass-kicker in a sea of identical NPCs; to win, you must either kill all the other human players, or ring five bells dotted around the map. Elsewhere, Catch A Thief focuses on coin theft: The money-snatchers blend in with the crowds, and the other player(s) try to work out who they are – passing judgement with the help of a sniper rifle and three bullets.

Most of the time Hidden In Plain Sight resembles a medieval Where's Wally, with the added frisson of gunshots to the head. It's a recipe that works extremely well, but the best of the five modes mixes things up a bit: Death Race grants each player control of a random character and a rifle with one bullet, then asks that you shuffle your little dude across the finish line before your rivals. The catch, of course, is that taking the lead will inevitably draw suspicion – which in turn tends to draw fatal bullets. The end result is a hilariously tense contest, with players clumsily advancing in jerky fidgets, and then screaming obscenities as they accidentally shoot a harmless skeleton/wizard/mudman.

I've done a terrible job of explaining this, but trust me - it's brilliant.

New stuff to check out

12 Comments

To add your comment, please login or register

User Comments

Njeezy's Avatar

Njeezy

I have been mostly playing Minecraft:360 edition, pretty much exclusively in online co-op and I have found one fundamental problem with the game. When you are mining or building or just exploring it is far too easy to lose track of time, and the ability to play for longer than you thought is greatly extended when you are on an adventure with a friend. Other than that though all I would like to see changed in the game is the availability of food stacking which i presume will be in an update.
Posted 11:35 on 18 June 2012
Clockpunk's Avatar

Clockpunk

I've only been playing in short bursts this past week, and the games enjoyed have all been suited to this: Super Meat Boy, Minecraft: X360 Edition and Lollipop Chainsaw.

The latter has (so far) turned out to be a lot more fun than I expeected, and a significant improvement over Shadows of the Damned. Stylistically, I might have preferred a couple of changes (such as the health perma-increases all being themed around sweets), a dash-style move (rollerblades would make sense as well as fit the theme of the game), and just more of everything... but for a £30 (£25 at some retailers now) title, the score attack replayability is truly worth that price. Its not as 'trashy' as many may think - its just OTT in pretty much every way - think Buffy on a sugar high without any vampire melodrama.
Posted 09:55 on 18 June 2012
CheekyLee's Avatar

CheekyLee

I have pretty much only played Mass Effect 3, which isn't because it is so damn good but more because there is a fairly major football tournament taking place at the moment. If I am being truthful, I am finding it more of a slog than an enjoyable journey, and am now just in cruise mode to get to the apparent crushing let-down at the end.

I downloaded and even installed League of Legends, however. The only reason I haven't yet played it is because I kind of want to do a Let's Play of something, and figured jumping in to something like that blind would make for potential comedy. I have spent most of the last week or so looking for the best solutions to recording footage and commentary, and think I may have finally found my answer.

Also, too many flash games to count, as part of my experimentation into recording the screen!
Posted 09:27 on 18 June 2012
dav2612's Avatar

dav2612

I played a fair bit of Darksiders which I'm quite enjoying despite not being a fan of hack 'n' slash.

Played a little of Little Big Planet 2 which is ok, not enjoying it as much as the original or the PSP version.

On the Vita I've played some Gravity Rush which I'm enjoying much more than I did the demo.
Posted 09:13 on 18 June 2012
dazzadavie's Avatar

dazzadavie

A nice big list of games played this week (plus the week before)

Finished Max Payne 3, tried a bit of Fifa Street, Loved Ridge Racer: Unbounded, tried to continue but got board of Blr, a few games with Saints FC in Fifa 10, Close Quarters in Battlefield 3 and finally some Tom Clancy Ghost Recon Future Solider.

Nice selection but my top three are #1Ridge Racer #2DF3 #3Max Payne3
Posted 07:30 on 18 June 2012
p0rtalthinker's Avatar

p0rtalthinker

Been collecting all the data fragments in AC: Revelations mostly. Bejeweled butterfly mode on my phone as also eaten up a fairly large portion of my time as well :)
Posted 22:48 on 17 June 2012
FantasyMeister's Avatar

FantasyMeister

Bit of Fusion: Genesis, bit of Diablo III, bit of Batman: Arkham City, bit of Batman: Arkham Asylum, bit of Test Drive Unlimited 2, bit of a mixed week really.
Posted 21:52 on 17 June 2012
Graboot's Avatar

Graboot

Played lots of lovely Skyrim this week as I've been off work (bliss). Got a brand new Xbox 360 controller for fathers day so will be indulging in some Trials: Evolution later once the little'un's off for a snooze.
Posted 11:47 on 17 June 2012
munkee's Avatar

munkee@ dudester

PS3, or Xbox360?
Posted 11:23 on 17 June 2012
dudester's Avatar

dudester

Haven't had a huge amount of time but did play lots of Nfs hot pursuit up until I got to the whole tour race which I have found very frustrating!
Posted 10:52 on 17 June 2012
Neon-Soldier32's Avatar

Neon-Soldier32

FA really this week due to A2 exams. But I have time to play a little: LBP2 which I quite like. It's cute and perfect young 'uns.

Arkham City which is bloode right hard on new game plus. I think I left it too long before playing it again as now all my knowledge on how to get decent combos going has decayed and I'm only 2 hours from Protocol 2, too.

Civ V just one game, late at night. About 100 turns in I realised that it was the easiest difficulty. I thought it was strange that I had 100+ science, gold and production in one city!
Posted 10:14 on 17 June 2012
munkee's Avatar

munkee

I've been making my way through Ratchet & Clank: A Crack in Time and Batman: Arkham City again. Both spectacular games that most of us already know about. But, the game that's REALLY sucked me in this week is

Plague INC (iOS) Official website
A great virus simulator with the aim of killing all human life on earth. The main game consists of a world map showing countries (with viewable stats for each)/seaports/airports and an evolution scale for your virus. As you capture new terrortory it enables you to mutate and evolve your virus with new abilities to infect people in different climates, or with different symptoms. Each strain of virus that you play as, has different character traits which affect both its evolution and method of transport. This leads to quite strategical gameplay. Gameplay that is made more difficult by the human race researching medicines to halt the progression of your virus at all costs.

The presentation is very slick, the audio design is fantastic, the gameplay works very well, the tone is very serious with a twist of black humor and the game is surprisingly deep for an iOS game. I've been completely glued to it and I'm pretty sure that some of you will be too. It's currently on sale at 69p and genuinely worth downloading for that price. There's also suggestion that the next update will include a zombie outbreak ;)
Posted 10:04 on 17 June 2012

Game Stats

Technical Specs
Release Date: 28/10/2011
Developer: D.I.C.E
Publisher: Electronic Arts
Genre: First Person Shooter
Rating: PEGI 16+
Site Rank: 752 35
View Full Site