Army of Two News for Xbox 360

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Army of Two: The 40th Day screenshot
Army of Two: The 40th Day screenshot

EA has described Infinity Ward's decision to include the infamous terrorist level in record-breaking first-person shooter Call of Duty: Modern Warfare 2 as "very ballsy".

Modern Warfare 2 met with controversy before it was even released when footage of the terrorist level leaked onto the internet.

In it, players assume the role of an undercover operative who has infiltrated a terrorist cell. Players are then given the option to shoot innocent civilians in an airport scene. The level can be skipped.

In an interview with VideoGamer.com, EA Montreal boss Alain Tascan, whose own game Army of Two met with controversy in 2008 over levels set in modern day Afghanistan and Iraq, said MW2's terrorist level "made sense" and was "interesting".

"I think it's very intense," he said. "But me seeing that, again... I'm thinking, I don't know how I would have pitched that to EA. But when I listened to what they [Infinity Ward] said, it kind of made sense. I felt like, yeah, okay, now I feel like a terrorist and I feel like a bad guy and a good guy.

He added: "I was talking to a few screenwriters, and they wanted to do things so that when you create a character and he's a villain, he doesn't know he's a villain, really. He's not a hard villain. He thinks he's doing the right thing. Showing the humanity of the villain, it's an interesting way to go to. So it's like, how do you play with it. I have to finish the game to really see, but for sure, they have been very ballsy."

EA hopes to challenge Call of the Duty with a new Medal of Honor game, due to be released this Autumn.

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Bloodstorm's Avatar

Bloodstorm

This is EA we're talking about, they'll do it. I bet you.
Posted 16:58 on 13 January 2010
SexyJams's Avatar

SexyJams

Nah I don't think they'd be that naive.
I don't think it was so much ballsy as it was just ill considered.
It didn't make that much sense either; surely it would have been far better if you could turn on the terrorists, you were shot in the end anyway.
It would have made for a much better implementation in my opinion...
Posted 15:27 on 13 January 2010
Bloodstorm's Avatar

Bloodstorm

Of course it made sense, the level showed you how much of an evil bastard the russian was.

Oh no, i can see EA totally going over the top with this.......imagine, a level before the game is set, a massacre level in Afganistan, the commander of the terrorist group orders his troops to destroy a village and you're part of it. DON'T SAY YOU DIDN'T SEE IT COMING! Someone was going to do it sooner or later
Posted 12:46 on 13 January 2010

Game Stats

Technical Specs
Release Date: 07/03/2008
Developer: EA Montréal
Publisher: Electronic Arts
Genre: Action
No. Players: 1-2
Rating: BBFC 18
Site Rank: 10,622 190
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