Shigeru Miyamoto would have liked to see Pikmin 3 launch closer to the debut of the Wii U, the game creator has told Time magazine.
"From my perspective, I think ideally it would have been nice if we'd been able to release Pikmin 3 closer to launch," said Miyamoto in relation to the Wii U's launch line-up.
Whilst acknowledging the game hasn't been released as quickly as he'd hoped, Miyamoto says this is only because of the extra resources needed when creating a Wii U game.
"The Wii U - though it shares the Wii name - is obviously a brand new system, with new chips and graphical capabilities. It can do a lot more, and in the process of developing a lot of the features and functionality, the resources required to best utilize those features drew on some of the same resources that might have been spent developing games, thus we weren't able to bring quite as robust a line-up initially."
He added: "At the same time, we still have new things to learn about how to leverage the features and functionalities of Wii U in ways that create fun and interesting new ways to play, including new gameplay systems. As we become even more familiar with the hardware, we'll be able to do more from a software standpoint. That's an area we're currently devoting resources to."