Super Mario Galaxy 2

Super Mario Galaxy 2 Preview for Wii

On: Wii
Review Verdict Read Review
10Out of 10
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Again, Nintendo proves the Wii is capable of great things.
Again, Nintendo proves the Wii is capable of great things.

Again, Nintendo proves the Wii is capable of great things.

Galaxy 2's power-ups make for a different game in the same way that new toys make an old play area instantly more appealing. But Nintendo knows power-ups alone won't satiate the Nintendo hardcore's sense of abandonment. That's why Super Mario Galaxy 2 may well be the hardest 3D Mario game ever made.

Really, some of it is brutally hard. At the end of Bowser Jr.'s Fiery Flotilla level, Mario faces off against a huge snake-like dragon that stalks the Italian plumber as he runs around a small planet. The idea is to run for your life, praying that when the huge dragon decides to bury its head into the planet and tear through the core and out the other side, it doesn't hit you. If you manage to stay on your feet, you then need to stand next to its body and spin attack just as the pink parts of its body speed past. It's pretty hard. Nintendo wasn't joking, after all.

That level, though, is like one of those horribly simple mini-games the Wii's flooded with in comparison to the Flip-Swap Galaxy level. Here, the platforms on which Mario stands are panels. The idea is to flick the Wii Remote mid-jump to switch the position of the panel he just jumped from, to a position that, hopefully, will give him something to land on. Not only do you have to contend with jumping, flicking the Wii Remote (which doesn't always result in a panel switch - wouldn't it have been better assigned to a button?), and working out when and where to land, but you have to collect all of the purple coins in the level to complete it. And you have only four minutes in which to do it. It's devilishly difficult, challenging hand-eye coordination in ways we thought gaming had forgotten. It's great, but expect to die. A lot.

Setting what's new about Galaxy 2 down like this, it doesn't sound like much is different, does it? So why are we so enthusiastic about the game's release? Because it's going to be brilliant. How do we know this? Well, we just know. This seems like a woefully unscientific analysis of the game, but in many ways, it's the only way to make sense of Nintendo's Mario magic. Often, when we critique video games, we discuss their constituent parts in isolation. We judge the visuals, audio, mechanics, level design, and features, and then determine an overall score. But really, video games are more than the sum of their parts. They're an experience. They're entertainment. They're fun.

Did we say Mario Galaxy 2 is brilliant?

Did we say Mario Galaxy 2 is brilliant?

Mario Galaxy 2, like all Mario games before it, is the epitome of this design philosophy. Its levels are memorable; its art style is vibrant and colourful; and its mechanics are as easy to pick up and play as they are fun to use. But the game's appeal is about more than mere snippets of praise. Mario Galaxy 2, like its predecessor, has that special something, that je ne sais quoi, that Nintendo magic - that's so hard to define - in spades. There were more than a few moments when we actually said out load, "wow", and it wasn't because we were witnessing groundbreaking graphics, brutal combat, or vistas that extend farther than the eye can see. It was because Nintendo knows how to do pure gaming fun better than anyone else.

Basic mechanics challenge you in ways you can only describe as genius. The Drill Bit's the best example: it's a simple, almost obvious, power-up, but you use it in ways you'll never forget. How do you improve upon one of the greatest games of all time? You focus on doing what you do best. Sometimes, that's all you need.

Super Mario Galaxy 2 is due out in Europe on June 11.

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Endless's Avatar

Endless@ MJTH

You'd kinda think they're alienating their playerbase somewhat by making it so hard...hmm.
Posted 07:02 on 04 March 2010
MJTH's Avatar

MJTH

Brilliant preview guys. When I first heard that there was going to be a super mario galaxy 2, I kinda let out a sigh of sadness, at this point in time I was stuck on a level which I hadn't been able to over come for months on the original game, so was a the time saddened for the sequel.
Then New super mario bros wii came out, I final finished that level and the first trailer came out and rekindled my love for mario when it had hit a dull moment. Brought back the joy I had had during NSMB ds, mario kart ds and Super mario bros classic on the GB colour.
I think this year will be a great year for nintendo's long term followers, none of that casual rubbish (ok this is a bit OTT) from 2009, 2010 will be the the beginning of the decade when treated the hardcore, and hopefully this game will at the front of the list. :D
Posted 20:15 on 03 March 2010
Endless's Avatar

Endless

I totally lost interest in mario during and after Super Mario 64, then Mario Sunshine re-kindled my interest and everything else mario-like has just been hash after re-used hash. Mario Galaxy came too late for it to save my Wii from eBay, though I probably would have liked it and subsequently Mario Galaxy 2. But it'll likely be a year or two at least until we decide to get one again. And thats if Nintendo dont decide to release a new console.

I do find it a bit odd that Mario is seemingly above and beyond any form of review. Surely the whole point of being a professional outfit is that you can look past the 'it' factor and deliver an honest breakdown based on fact and emotion in equal parts. Not that I don't think VG won't, the comment just struck a bum note with me is all :)
Posted 19:27 on 03 March 2010
A1J2P3's Avatar

A1J2P3@ A1J2P3

ok i take that back, but give it a chance
Posted 18:38 on 03 March 2010
A1J2P3's Avatar

A1J2P3@ strickers66

nintendo hater
Posted 18:30 on 03 March 2010
strickers66's Avatar

strickers66

I agree with a lot you guys have to say but Mario Galaxy was lost on me.I know it's not a popular view,but I only rate it around a 7/10.Meh graphics,not a fan of Mario art,horrible camera and Wii controls are often not ideal for precision.I actually prefer Super Mario bros Wii despite some terrible design decisions.I remember reading about the amazing,innovative bee suit.rubbish.Many in this industry seem to wear Mario tinted sunglasses.Still I'll be playing this because my 5 year old loves Mario with a passion.
Posted 18:29 on 03 March 2010
SexyJams's Avatar

SexyJams

Almost exactly how he explained it to be on the podcast.
Gosh I want a Wii this year, there's some damn good games!
Nice one Wes!
Posted 08:55 on 03 March 2010

Game Stats

Release Date: 11/06/2010
Developer: Nintendo
Publisher: Nintendo
Genre: Platformer
No. Players: 1-2
Rating: PEGI 3+
Site Rank: 701
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