Resident Evil: The Darkside Chronicles

Resident Evil: The Darkside Chronicles Preview for Wii

On: Wii
Review Verdict Read Review
7Out of 10
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Resident Evil: The Darkside Chronicles screenshot
Resident Evil: The Darkside Chronicles screenshot

Resident Evil can do no wrong. With the successful launch of Resident Evil 5 out of the way, and last year’s popular on-rails shooter Umbrella Chronicles a triumph on the Wii, Capcom is readying the release of the sequel, The Darkside Chronicles, for this winter. To prepare, we sat down with producer Masachika Kawata, who also produced Resident Evil 5, and developer cavia inc.’s manager and producer Kentaro Noguchi, to get all the details on what’s shaping up to be an absolute blast. What are your thoughts on the on-rails shooter genre? Some people think it not very hardcore.

Masachika Kawata: Yeah. Some people also said that the on-rail shooter is an old-fashioned game style. However it’s being used by Dead Space and I think there is a lot more we can do with the on-rail shooter. I like the style. One thing that’s been improved is the camera. What are some of the tricks you’ve used to improve it?

MK: We worked hard on balancing it, if you like. It was hard work!

Kentaro Noguchi: In the beginning of the project the designer actually held a handycam and walked to see how much a camera shakes around in different areas. You went out and did some filming yourself?

KN: Yeah. The designer went out in town with a handycam held, ran and fell to see how much the camera shakes around. We actually took a day to film that. You didn’t get anyone to dress up as zombies to help?

KN: Can you do that next time?

Resident Evil: The Darkside Chronicles screenshot Yeah I’ll definitely do that!

KN: (Laughs) How has co-op changed?

MK: Sometimes two players playing on the same screen, you don’t know who you’re shooting at. That we have sorted out. And we’re working on something more, but at the moment we’re testing it out. Actually it’s going to work in-game. The single thing we can say at the moment is we have sorted out the display confusion issue. Will you be able to play co-op online?

MK: No, unfortunately not. Why?

MK: Time lag. Especially wi-fi connection is not that stable. The time lag issue is the main reason that’s stopping multiplayer online. Having said that we have introduced a wi-fi ranking system, so you can compete your score with other people around the world.

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Game Stats

Release Date: 27/11/2009
Publisher: Capcom
Genre: Action
No. Players: 1-2
Rating: BBFC 15
Site Rank: 1,740 421
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