Rabbids Go Home

Rabbids Go Home Review for Wii

On: WiiDS

The Rabbids unleash their insanity onto the human world as they attempt to return to their Rabbid home.

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8Out of 10
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There's tons of variety in the levels
There's tons of variety in the levels

There's tons of variety in the levels

It's not all trolley-driving either, with various other modes of transportation cropping up throughout the Rabbids' adventure. We won't spoil them for you, but each is as much fun as the last, and your rides often move at breakneck speed. Compared to other platformers (a term we use loosely here) Rabbids Go Home doesn't present much in the way of enemy threat, but you do come across foes that need to be shouted at in order to make them collectable, and others that need to be avoided, such as the pesky cleaning robots that hate the mess your trolley's wheels leave behind.

Go Home also lets you customise your on-screen Rabbids, drawing tattoos on them, giving them unlocked accessories and even deforming their facial features. This all adds to the game's charm. There's undoubtedly been a lot of love thrown into this Wii exclusive, and that's no more apparent than in the completely non-essential mini-game set inside the Wii Remote. In a nutshell, one of your Rabbids gets sucked into the controller you're holding, and you're then able to mess about with them by pressing the buttons and by shaking and tilting it. It's surprisingly fun and an excellent time sink that is sure to have great appeal to younger gamers.

We're used to seeing fairly unpolished Wii games, but Ubisoft has done a great job with the graphics here. The team at Ubisoft Montpelier has built the game to the console's strengths, opting for simple stylised characters and colourful, non-repeating environments. In short the world of Rabbids Go Home looks superb, with plenty going on, some excellent lighting effects and brilliant characterisation achieved with virtual characters akin to Nintendo's own Miis.

The Rabbids aren't half annoying though. They're noisy creatures, with their main ditty being the most catchy, whistle-friendly, and downright irritating tune we've heard in ages. It's played whenever you bank your stuff, which happens a lot, so be prepared to loose at least part of your sanity and to be the enemy of anyone who happens to be in earshot. It's a charming game, though, with a wonderful licensed soundtrack that provides a stark contrast to the chaotic gameplay. You get tunes from the likes of John Denver and Bony M - not your usual video game soundtrack by any means.

Once you've learnt the key gameplay mechanics, Rabbids Go Home presents never really ramps up the challenge level, but it's all so fast-paced and fun that it doesn't matter. It's a game that's unlikely to challenge hardcore gamers, but it's an enjoyable ride that kids and adults alike are sure to enjoy. The whole adventure is bonkers from start to finish, and it's all the better for it. Rabbids Go Home won't be held up alongside true genre classics, but it's one of the best Wii games released this year and is sure to put a smile on your face.

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Game Stats

Rabbids Go Home
Out of 10
Rabbids Go Home
  • Great art style
  • Simple, but fun
  • Good sense of humour
  • Too easy for some
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Release Date: 06/11/2009
Platforms: Wii , DS
Developer: Ubisoft
Publisher: Ubisoft
Genre: Adventure
Rating: PEGI 7+
Site Rank: 3,286 32
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