Mega Man 9 Review for Wii

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Mega Man 9 is a blast from the past
Mega Man 9 is a blast from the past

Mega Man 9 is a blast from the past

I'm sure Mega Man, the cult NES 2D action platformer, wasn't this hard back in the day. I remember actually enjoying Mega Man 2 and 3 in the early nineties. And actually being able to get past the first few screens. Some things change, and some things stay the same, as they say.

Mega Man 9, a brand new Mega Man game developed by Inti Creates and published as a downloadable title by Capcom over Xbox LIVE, PSN and WiiWare, is the hardest game I can ever remember playing. Perhaps my gaming skills have been massaged into oblivion by endless tutorial levels and accessible interfaces. Perhaps my hand-eye coordination is degrading due to old age. Whatever the reason, Mega Man 9 pwns me. It pwns me good and proper.

For the first hour or so of play, I couldn't get past the first two or three screens on any of the nine available stages. I would tear my hair out trying. Not only do you feel as if Mega Man 9 actually wants you to die, a lot, but you also get the impression that it jumps for delirious joy when it sends you falling to your doom. Damnable white bullets, frustrating floaty enemies, elephants that shoot giant balls across the screen from their snouts then suck them, and you, back in - I suffered from it all. I endured painful death after painful death from them all.

Normally I'd simply give up, put the unreasonable difficulty down to poor game design or something like that and give it a 4/10. But Mega Man 9 is supposed to be like this. In fact, it's great because of it.

This is the hardest game we've played in years

This is the hardest game we've played in years

That's because it's been designed to be one thing and one thing only - a treat for masochistic Mega Man fans. The kind of people who can speed run through Mega Man 2. The kind of people who can hack into the Matrix with their mind and instantly know how many pixels they have to spare. The kind of people who love 8-bit gaming so much that they've never really let it go. The kind of people who would happily play Mega Man games until their eyes burst from sprite flicker.

Sprite flicker is, in fact, the proof of the pudding. In the game's options menu you can turn what's called Legacy Mode off. By default the sprite flicker is on. That's right. Capcom has deliberately left sprite flicker in the game, as if to reinforce its 8-bit-ness.

The game has no widescreen support either, instead displaying in classic 4:3. The music is a mix of 8-bit beeps, whoops and brrrs that's guaranteed to rekindle memories of playground football and that first kiss behind the P.E. shed. And the graphics... well the graphics are on a par with Mega Man 2. A 20-year-old game.

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John's Avatar
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John

I'm sorry, but...flinstone, you suck. Even I, somone who was not even alive in the NES and SNES days, was intruiged by this new 8-bit style game. If I reviewed the game, graphics would've got a 10 from me. you don't know how much it pisses me off when people talk about how "the graphics are the most important thing of a game". Basically, you suck.
Posted 17:23 on 06 November 2008
Shiny_Dragon's Avatar

Shiny_Dragon

I remember the old 8 bit days. If you screwed up a little hand with a boxing glove on would emerge from the console and punch you in the vitals. And if you dared complain your mates would give you a shoeing for being a talentless wuss. Great days! The kids today are spoiled etc etc.
;-)
Posted 12:33 on 07 October 2008
flinstone's Avatar
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flinstone

please send this reviewer back to his hole he digg-dugg himself out off.
graphics 8.....
ehmmmmm.... we are talking about a PS3 title.....
you know that george foreman grill device with that strange mathmetic-thing-device called a CELL processor...

and still ppl are talking crap about the wii console....
my god...

and btw... why are is the ps3 stated to be the most powerfull console.... when there are almost no 1080p games invented for it.(whohoo civilisation.... real fast gfx stuff and pixel-dowloadable-junk)
Posted 13:46 on 03 October 2008
Hal's Avatar
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Hal

I have to agree with Adam. I kinda get the feeling that the reviewer did not like the game at all solely for its being too hard, but felt compelled to boost its score to match other, more favorable reviews.
If you are trying to decide whether or not to get this game definitely do. It's quite cheap, very polished, and a complete change of pace from what modern gamers are used to.
Posted 21:41 on 28 September 2008
Adam's Avatar
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Adam

There's no question this game is hard but it's abudantly clear that the reviewer is noticeably below the curve skill-wise when it comes to 2D gaming. Couldn't pass the first few screens of any of the levels after an hour of playing? Yikes. That's pretty sad and I wouldn't expect even the average gamer to perform that terribly.
Posted 04:15 on 28 September 2008
Sam Mills's Avatar
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Sam Mills

The game is hard, but I found that part of the difficulty has to do with a slightly diferent dynamic. The E tanks are much easier to obtain as they are easy to "buy" with just a few bolts. That's the big secret: buy lots of tanks, beat a few bosses with the Mega Buster and you're set.
Posted 02:19 on 27 September 2008

Game Stats

8
Out of 10
Mega Man 9
  • Unashamedly Mega Man
  • Unashamedly difficult
  • Unashamedly retro
  • Unashamedly Mega Man
Agree? Disagree? Get Involved!
Release Date: 22/09/2008
Platforms: Wii , Xbox 360 , PS3
Developer: Capcom
Publisher: Capcom
Genre: Platformer
No. Players: One
Rating: PEGI 7+
Site Rank: 3,139 592
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