Multiplayer has always been one of GoldenEye's defining features, so it's good to see developer Eurocom has included plenty of options if you want to shoot friends, or enemies, in the face. The biggest throwback to the original game comes in the shape of four-player split-screen, complete with plenty of customisable options. It works surprisingly well, with a generally acceptable frame rate - although the already slightly rough visuals take a big hit and turn very, very blocky.
If you don't often get the chance to get three friends sat on the sofa with you, GoldenEye 007 also offers online multiplayer. I was expecting this to be yet another token gesture as seen in the majority of Wii games, but it's surprisingly solid and a lot of fun. There's a heavy CoD influence throughout, including on-screen XP popping up when you kill (or eliminate as the game calls it) enemies, a ranking system complete with unlockable perks - sorry, gadgets - and attachments such as the reflex sight. There are 10 game modes, too, covering team and solo play, customisable load-outs and multiplayer challenges.
It's time for the part of the review that details the visuals, in which I say that GoldenEye looks pretty smart... for a Wii game. It's true, compared to the majority of titles on Nintendo's console GoldenEye is quite the looker, but that doesn't mean it's pretty. There are some neat visual effects and the character models are decent, but the frame rate nosedives far too often and many of the environments look incredibly rough. Voice work and the soundtrack can't be faulted though, with suitably Bond-like music accompanying the action alongside Daniel Craig's gruff tones.
Strangely, what I didn't get too much of from this re-imagining is nostalgia. While many levels are similar to those featured in the N64 game, the changes made and the new character models make the end product feel quite dissimilar. Part of this is down to the lack of gadgets, with Daniel Craig's Bond only having a smart phone as a kind of Swiss Army Knife of the gadget world. That's what Bond is these days, but it's just not very GoldenEye.
But GoldenEye 007 is still a good game. It's a bit ropey in places, especially during multiplayer games, but the single-player campaign is simple fun and the online play is surprisingly entertaining and thorough. Eurocom's game isn't likely to make anywhere near the same impact as its almost sacred predecessor, but when judged against the rest of the Wii's FPS line-up Bond stands very near the top. Well worth a look, just don't expect to be overwhelmed with nostalgia.