"NHL is my Fifa", says Dave Scammell. "What the hell is a Fifa?", says Jim Trinca.
Pure Pool: Jim and Bratt face off in the PS4 version of this lovely pool sim. Mind your balls!
Our two resident cowards try to play through the "playable teaser" for Silent Hills, and fail. Miserably.
The Last of Us: Remastered has helped remind Dave and Chris how much fun can be had with the game's multiplayer. Join them as they chat all over it.
Nostalgia! Tam gets philosophical (by his standards) about the past. Opening music - Almost a Hutchence by The Haberdashers I Was Kaiser Bill's Batman by Whistling Jack Smith
The Last of Us: Remastered looks better than the other one. BUT HOW MUCH BETTER? Chris and Dave investigate.
Chris settles down for some relaxing post-apocalyptic action, but his dad has other plans.
How the hell is the last-gen version of Destiny ever going to compare to the all singing, all dancing new-gen one? Surprisingly well, as it turns out.
Sledgehammer Games audio director Don Veca details an audio intelligence system.
How performance capture, facial animation, and character skeletons are bringing detail to a photorealistic level.
Ready At Dawn discusses their creative process in bringing the Lycans to life, including early concept art.
Sledgehammer Games co-founders Glen Schofield and Michael Condrey discuss how future tech and the exoskeleton redefine the gameplay of Call of Duty.