A behind the scenes look at the technology used in creating Quantum of Solace.
A second tutorial video which looks at attack range, the enemy ship icon and target icons.
More of the story is revealed in this trailer from the G-Star convention in Korea.
Ian Milham, Art Director on Dead Space 2, discusses the evolution of Isaac.
Topware's Scott Cromie discusses the thoughts behind the various multiplayer modes found in Two Worlds II.