The games included are all worth playing, but there are some unforgivable technical blunders on show here.
Ron Gilbert's latest might have been on his mind for the last 30 years, but The Cave is a deft combination of old and new, classic and modern.
DmC is a game that’s more respectful to the ethos of the series than its narrative canon, and as such it’s more sure-footed in its systems than its storytelling.
Aftermath feels more like an open-armed welcome back to the best online shooter out there. Going back into the Battlefield is as rewarding an experience as I've had online this silly season.
Fans of the original will feel that the entire soul of the game has been ripped out and replaced with a cheerier but gormless imposter.
1600 MSP isn't cheap, but most of what Dragonborn offers is a new and exciting proposition that any seasoned Skyrimmer will heartily enjoy.
No Time Left provides an emotional, tear-jerking and ultimately satisfying conclusion to the year's best gaming narrative.
Far Cry 3 shines in its campaign, which is more layered and compelling than any game proffering a power trip through escapist ultraviolence has any right to be.
Lego Lord of the Rings is still a huge success that's wonderfully adorable and an absolute delight to play.
The problem with Absolution is that its new custodians from the Kane and Lynch team seem to have fundamentally misunderstood what made Hitman great.