Rayman Legends Review

After shunting the recent efforts of Mario into a lurid green U-bend, Rayman Origins proved a tough act to follow. As a sequel Rayman Legends initially disappoints with what seems like a shift away from speedy platforming, but warms up into something wonderful after you’ve played for a few hours.

Originally planned as a Wii U exclusive, Legends is keen to showcase the Gamepad functions right from the very start of the game. Murfy is a green grinning fairy that pops up in specific levels, moving objects and cutting ropes when you appropriately poke the gamepad’s touchscreen. The problem is, most people won’t own one.

On the 360 code provided for review, Murfy’s actions have been mapped to one button. Press B, and he’ll activate whatever object he’s currently beside. Unfortunately, you can’t control Murfy’s position: the game doesn’t do a terrible job of ensuring that the green fairy is always locked on the object you’re expecting, but there’s an overall lack of precision here that doesn’t gel with the razor-sharp platforming. Anyone can activate Murfy in co-op, which immediately proves to be a bit of a nightmare. 'Don’t touch the B button!'

Thankfully the latter half of Legends uses Murphy in a less frustrating way, and it isn’t long before the game offers up hardcore goodies: time trial trophies don’t appear this time, but instead we get loads of bastard-hard speed-run missions.

As things open up, the best level designs surface. 20,000 Lums Under The Sea blends Bioshock’s vision of velvet and brass with a classic James Bond tone. The overall aesthetic in Legends however doesn’t match the magic of Origins, but this isn’t an overly negative point: it’s like trying to compare Disney to Pixar. Stand-out moments ensure it never feels average, and the quantity of stuff to do puts Origins to shame.

A whopping chunk of Origins is playable within the game, and your ‘Awesomeness’ level can be increased indefinitely by competing in weekly and daily challenges. Rayman Legends isn’t perfect, but it’s still a cracking game.

Version tested: Xbox 360. Single-player finished in 15 hours. Click here to read about VideoGamer.com's new review policy.

8 / 10

  • The musical levels are infrequent, but delightful
  • Tons of tough stuff for hardcore fans
  • Wii U stuff doesn’t translate well to pad
  • Level design lacks the magic of Origins

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altaranga's Avatar

altaranga@ Bloodstorm

HEADLINE NEWS: VG REVIEWS GAME. GIVES IT 8/10!!

Just kidding, guys.

On a more serious note, could I please request you disband from your crazy ~300 word reviews. I think they suck, and here's why.

You employ these people to write, right? Then let them do just that. Let them free with a pen and some paper and let them express themselves. The review above has all the wit and charm of an insurance quote. And I don't blame Matt for this. I blame the fact that he does not have the space to give his review a bit of personality.

I also get the feeling that your 'writers' are having to keep more than half an eye on the word count, which means that they are not paying enough attention to some English basics (like when to use commas and how to use clauses). I believe if they had more freedom then we would see their wiring talents grow, as opposed to them turning into journalistic bean-counters.
Posted 21:13 on 26 August 2013
Llamazoid's Avatar

Llamazoid

Thank you for the review Matt. I was worried that the games transition from being a Wii U exclusive to other consoles wouldn't work well. Though you found some mechanics irritating from the transition, it's good to know the overall experience still has some of Origins charm. I'm excited to pick this game up and try some of these new modes even if it lack's the overall polish of it's predecessor.
Posted 19:23 on 26 August 2013
SimonMiller's Avatar

SimonMiller@ Bloodstorm

Each to their own. I certainly don't think our take is any less informative. You have it summed up in the review, and an almost 20-minute video with even more info, should you want it. More importantly, if we all just followed a single opinion, then there'd be no need for more than one website. Everyone reacts differently. That's life.

Thankfully, there's a choice of how you consume your reviews, and you're more than welcome to pick whichever one works for you.
Posted 18:40 on 26 August 2013
Bloodstorm's Avatar

Bloodstorm

Eurogamers more informative review gave it a 10/10.
Posted 18:28 on 26 August 2013

Game Stats

Rayman Legends
8
Out of 10
Rayman Legends
  • The musical levels are infrequent, but delightful
  • Tons of tough stuff for hardcore fans
  • Wii U stuff doesn’t translate well to pad
  • Level design lacks the magic of Origins
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Release Date: 30/08/2013
Platforms: Xbox 360 , PS4 , Xbox One , PS3 , PC , Wii U , PS Vita
Developer: Ubisoft Montpellier
Publisher: Ubisoft
Genre: Adventure
Rating: PEGI 7+
Site Rank: 794
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