Watch Dogs screenshot
Watch Dogs screenshot

Ubisoft Montreal has rebalanced a selection of Watch Dogs' multiplayer modes to discourage players from quitting prior to the game session ending.

The tweaks mean that the victim of hacking invasions will never lose Notoriety, even if they fail to find the hacker, and are designed to encourage players to finish each multiplayer session without disconnecting regardless of the result.

Players losing a ctOS Mobile Challenge will never lose Notoriety, either. In fact, provided they have passed a few checkpoints, they will gain Notoriety, even if they lose.

"Now, no one will have a reason to quit a match before it's finished," Ubisoft says.

Watch Dogs launched last month on Xbox One, Xbox 360, PS3, PS4 and PC. A Wii U version is due out this autumn.

Source: forums.ubi.com

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burtburt's Avatar

burtburt

Not really enjoyed Watch Dogs yet. The multiplayer is boring - starting up a multiplayer game is more of a challenge, mentally, than people quitting early. I've not finished the past three Ubisoft games I brought (Splinter Cell, Black flag, watch dogs) and can't see myself trying another. With all the supposed improvements their games seem to have lost playability, at least for me anyway.
Posted 10:26 on 28 June 2014

Game Stats

Release Date: 27/05/2014
Developer: Ubisoft Montreal
Publisher: Ubisoft
Genre: Action
Rating: PEGI 18+
Site Rank: 129
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