The Last of Us: Remastered

The Last of Us: Remastered News for PS4

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The Last of Us: Remastered screenshot
The Last of Us: Remastered screenshot

Going back to the PS3 version of The Last of Us after playing the PS4 remaster makes the original feel "broken", according to Naughty Dog, who believes that the fluidity of 60 frames per second changes "the play experience".

The Last of Us: Remastered screenshot

Speaking to GameSpot about the importance of 60fps, lead programmer Jason Gregory said: "It was a toss-up before; people were saying that you lose quality and graphics and what not. But being able to compare apples to apples like we have now with The Last of Us, going back and playing the 30 Hz version feels, to quote some people in the office, 'broken.'

"There's something that can't be captured in screenshots and playing an adventure game where you just walk around and experience the world at the smooth 60 Hz."

However, not all Naughty Dog staffers initially agreed that boosting the frame rate to 60fps would benefit the game, Gregory suggests - a situation that likely led to the addition of a 30fps toggle.

"There was an internal debate just over the artistic-ness of going 30 or 60, and whether or not it would feel weird," he continued. "Pretty much every person who had said, 'I'm a 30 Hz person, I don't know if I could play it at 60.' When they finally saw it, they said, 'Nevermind, I'm convinced.'

"We do so much with the animations of the character to convey emotion to the player so when you talk about what's going on with Joel and getting the player to empathize with him. At 60 frames, seeing his breathing change, or when a Clicker shows up and you hear that sound and the way he moves changes, because all the animations are that much more fluid, I think that comes across even more now. That's going to change the play experience just a little bit in the way the players experience that."

The game will render at 1080p throughout the game, too, Gregory confirmed, rather than adopt an adaptive resolution.

The first official screenshots of The Last of Us Remastered were revealed yesterday alongside new information detailing the use of the DualShock 4's speaker, trophies and the tease of new DLC.

Source: gamespot.com

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Bloodstorm's Avatar

Bloodstorm

http://www.webm.cc/LV
http://www.webm.cc/LU


Pretty much the difference there and YES the higher frame rate is a benefit.
Posted 18:34 on 17 July 2014
brookie94's Avatar

brookie94

These are game devs... extremely competent ones at that. Surely they should be the first people to know the difference and improvements that 60fps provides? Many gamers could have told you what these naughty dog devs have just discovered a decade ago.
Posted 13:51 on 17 July 2014
Endless's Avatar

Endless

I have to wonder if some of these devs even play games anymore, the difference between 30 and 60 fps is night and day and the impact it has on anything game where the screen actually moves with the gameplay is monumental. For anyone in development to suggest that a game like this wouldn't benefit from an increase to 60fps is beyond me.
Posted 13:28 on 17 July 2014
Bloodstorm's Avatar

Bloodstorm

I could say the same about Resident Evil 4 HD on PC, due to it being a bad port i was forced to play it at 30fps and thanks to me playing 5-6 hours of it in 60fps i can see and feel the difference which hurt my playthrough.
Posted 12:44 on 17 July 2014

Game Stats

Release Date: 01/08/2014
Developer: Naughty Dog
Publisher: Sony Computer Entertainment
Genre: Adventure
Rating: PEGI 18+
Site Rank: 81 7
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