The truth behind The Last Guardian’s E3 2009 Trailer revealed

The truth behind The Last Guardian’s E3 2009 Trailer revealed
James Orry Updated on by

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The Last Guardian’s debut trailer at E3 2009 was a spruced up version of the actual PS3 game – itself unable to run at a high enough frame rate – Sony Worldwide Studios boss Shuhei Yoshida has told Kotaku.

“The video we showed, the trailer on PS3, was specced up,” he explained. “The game was running at a much lower frame rate. Some features were still missing.”

Development did begin to improve, but a few years later the team ran into trouble.

“In 2011 the progress became super slow. There were lots of technical issues. The game was not performing at speed,” explained Yoshida.

He added: “So it was clear that the team had to make a compromise in terms of features and number of characters so while they were taking time, the engineering team ported the code on the SPU [processors of the PS3] to improve the performance, but it was taking lots of time.

“But, in the meantime PS4 arrived, the development environment was available. So in 2012 it became apparent we should move it to PS4 to achieve the visual [ideal.]”

As for the rumour that PS4 system architect Mark Cerny had been working to bring The Last Guardian to the PS4, Yoshida says he’s been “consulting many of the first-party teams and projects, giving advice on the tech side – not just him but other central tech groups we have from the US and UK have been helping the team as well”.

The Last Guardian is now slated for a 2016 release on PS4. Check out the new trailer below.

Source: Kotaku