Killzone: Shadow Fall News for PS4

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Killzone: Shadow Fall screenshot
Killzone: Shadow Fall screenshot

Forget next-generation 1080p visuals, one of the features Guerrilla Games seems most excited about is the fact Killzone: Shadow Fall won't feature any loading times and has also done away with the numerous splash screens which typically delay getting into your game.

The only pause you'll encounter will be an initial 30-seconds when you first boot up the game.

"To me, that's still something that fills my heart with joy when I see it. You insert the disc and go straight to menu," Guerrilla's technical director Michiel van der Leeuw told Eurogamer at Guerrilla's office in Amsterdam. "People here worked very hard... We had to ask legal and Dolby, the epilepsy warning stuff, the logos from Havok - we had to negotiate with them that we could put it in the credits and not the title screen... All the rules are built around the previous generation. I'm really happy that we're one of the first ones in, and I hope it's an example that people are going to follow."

Van der Leeuw says he wants gaming to return to the instant access days of the cartridge era.

"I get as annoyed by all these screens as you do. I'm 36, I don't have a lot of time to game, when I do I don't want be distracted by things that have nothing to do with playing the game," he explained. "We came from a day and age with a cartridge, you stuck it in and like, 'bleep!', and you were playing the game. And slowly that has degenerated into experiences which are more beautiful and big and prestigious, but they feel... heavy. To me, it's about feeling. The feeling of something that, you say play and it starts to play - it feels qualitatively beautiful."

Killzone: Shadow Fall will be released in the UK on November 29.

Source: Eurogamer

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FantasyMeister's Avatar

FantasyMeister@ EverTheOptimist

It's not really that, it's just my generation started with typing in code which took hours (including debugging) to streaming from tape (which took around 10 minutes) to the almighty and comparatively instant cartridge format, which was the best thing since sliced bread for playing games the moment you booted up the console.

Then since the CD format came in the load times have been getting longer and longer each generation, worsened by the need for many titles to connect to the internet to login to all the leaderboards, Facebook, Twitter, EA Servers etc etc. I can't remember which title it was (it was on the 360) but it was something like 16 button presses before you could actually play the game, but that was more bad design than anything.

So for anyone to actually think about it and do something about it is a great thing for me.

But I bet it's more like:

1) Wait 30 seconds
2) Menu appears!
3) Select options
4) Watch your game load for the next 2 minutes followed by 'Error 37 - cannot connect to PSN - please check your internet because it lets us stall you whilst we figure out what's wrong'.
Posted 13:38 on 25 October 2013
EverTheOptimist's Avatar

EverTheOptimist

A tiny plus, but if waiting a minute or so to get into a game has you frustrated you definitely need to see someone for help.
Posted 13:29 on 25 October 2013
alphafour's Avatar

alphafour

I was at a GAME lockin last night with PS4 and it was pretty good! The controller feels great and works very well with the Playstation Camera.

The triggers feel much better now, the anolog sticks are more reponsive, the face buttons areas are slightly smaller (but that suits me) and the touch pad/button is fantastic! The bumpy material on the back of the pad is fantastic and really did its job. It got pretty hot and sweaty with a load of guys in a GAME store (lol) but my hands didn't slip off the controller once! Good job Sony! I would've liked to feel the weight of the controller for comparison purposes but they were all securely attached to their pods by cables so that'll have to wait :p

I couldn't quite get used to trying to press 'start' and then accidentally hitting the touch pad but I'm sure that will disappear in time ;) I'm also very excited to see what developers do with the built-in microphone in the DS4. It would be cool if, e.g., in Killzone your commanders issues orders through the built-in mic.

They didn't have Killzone as a demo at the event (they had Knack, FIFA 14, Octodad, Contrast, Pinball and something else that nobody played lol).

Sorry that I didn't have anything to update regarding Killzone but I hope by sharing my experience of the PS4 with you guys, you'll have a better idea of what it's like at this point.

Peace!
Posted 08:44 on 25 October 2013
TheFirePriest's Avatar

TheFirePriest@ Arkz

Good point! Hopefully you're right, a truly instant load would be a great thing.
Posted 07:25 on 25 October 2013
Endless's Avatar

Endless

I dont know what cartridge games he was playing but those pre-game logos have ALWAYS existed in every game I care to think of, cartridge or otherwise.

Potentially alright that it's changing, i'm really not fussed though; It's kinda inconsequential to me.
Posted 23:01 on 24 October 2013
Arkz's Avatar

Arkz@ TheFirePriest

That's probably just the first time. As its installing files
Posted 21:26 on 24 October 2013
RazorGecko's Avatar

RazorGecko

These guys really know what they are doing :)
Posted 20:40 on 24 October 2013
CaptainMellow's Avatar

CaptainMellow

Good to know, I know The Witcher 3 will also have little to none loading times.
Posted 20:38 on 24 October 2013
TheFirePriest's Avatar

TheFirePriest

Very happy with this. 30 seconds still isn't 'instant' but I'll take it over a splash in the face. Reminds me of the glory days of Battlefield 2 where you could just go into the game folder, delete the intro movies and BANG, load straight to the menu. More of this please.
Posted 19:30 on 24 October 2013

Game Stats

Release Date: 29/11/2013
Developer: Guerrilla
Publisher: SCEE
Genre: First Person Shooter
Rating: PEGI 18+
Site Rank: 104 2
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