Forget next-generation 1080p visuals, one of the features Guerrilla Games seems most excited about is the fact Killzone: Shadow Fall won't feature any loading times and has also done away with the numerous splash screens which typically delay getting into your game.
The only pause you'll encounter will be an initial 30-seconds when you first boot up the game.
"To me, that's still something that fills my heart with joy when I see it. You insert the disc and go straight to menu," Guerrilla's technical director Michiel van der Leeuw told Eurogamer at Guerrilla's office in Amsterdam. "People here worked very hard... We had to ask legal and Dolby, the epilepsy warning stuff, the logos from Havok - we had to negotiate with them that we could put it in the credits and not the title screen... All the rules are built around the previous generation. I'm really happy that we're one of the first ones in, and I hope it's an example that people are going to follow."
Van der Leeuw says he wants gaming to return to the instant access days of the cartridge era.
"I get as annoyed by all these screens as you do. I'm 36, I don't have a lot of time to game, when I do I don't want be distracted by things that have nothing to do with playing the game," he explained. "We came from a day and age with a cartridge, you stuck it in and like, 'bleep!', and you were playing the game. And slowly that has degenerated into experiences which are more beautiful and big and prestigious, but they feel... heavy. To me, it's about feeling. The feeling of something that, you say play and it starts to play - it feels qualitatively beautiful."
Killzone: Shadow Fall will be released in the UK on November 29.