Dark Souls 2: Scholar of the First Sin

Dark Souls 2: Scholar of the First Sin News for PS4

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Dark Souls 2: Scholar of the First Sin screenshot
Dark Souls 2: Scholar of the First Sin screenshot

The PlayStation 4 version of Dark Souls 2: Scholar of the First Sin will run at 1080p/60fps, according to an update on PlayStation Blog.

The news means that the upcoming remaster should offer a significant boost in image quality over the Xbox 360 and PS3 versions, which ran at 720p/30fps.

Another upside to the visual improvements, PlayStation Blog claims, is more responsive combat.

"The increased fluidity translates into more responsive movement and combat," the blog post reads, "a major advantage considering the game’s famously unforgiving difficulty."

Alongside the improved resolution and framerate, the PS4 version will also include upgraded lighting effects and cinematic filters to "give the game a richer, cleaner look compared to the PS3 version".

FromSoftware has yet to confirm, however, whether it is also targeting 1080p/60fps for the Xbox One version. A report on Polygon states that both versions will run at 1080p and a "variable 60 frames-per second".

We've checked in with a Bandai Namco representative for further information.

Dark Souls 2: Scholar of the First Sin launches on PS4, Xbox One, Xbox 360, PS3 and PC on April 3.

Source: blog.eu.playstation.com, polygon.com

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8 Comments

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User Comments

skidoosh

Ye. The problem is. Even though this is just an up-res polished version of the game we've all winged about. To be a Souls fan means you're hopelessly so.

I will buy this game. I can't help it. It'll just happen. Even if I haven't finished Bloodborne yet.
Posted 16:20 on 07 February 2015

skidoosh@ Jim_Trinca

I think he's sort of right. I've seen the footage on YouTube and it does look better if you've only played in on PS3/360.

Even though the textures are up and the frame-rate is up the lighting on PS4 looks really bleached. To explain the side by side of PC-PS4 in Majula on the PC it looks like a warm autumn sunset but on PS4 it looks like a cold winters day where everything's quite greyed out.
Posted 16:17 on 07 February 2015

skidoosh@ NM_Che56

That just caught me a little by surprise then. Laughed so hard a little bit of wee came out.
Posted 16:10 on 07 February 2015

OnAClearDay@ IronMit

Proper dynamic shadows on a console game? Doubt it.
Posted 02:10 on 07 February 2015
Jim_Trinca's Avatar

Jim_Trinca

Dave still reckons it looks dog*****
Posted 01:17 on 07 February 2015
NM_Che56's Avatar

NM_Che56@ skidoosh

It will help you die faster.
Posted 14:21 on 06 February 2015
IronMit's Avatar

IronMit

''upgraded lighting effects''

Wonder if it's actually the older lighting system that they dropped, or just superficial differences
Posted 09:47 on 06 February 2015

skidoosh

"a major advantage considering the game’s famously 'unforgiving difficulty'."

Slidie bad gays, gank squads, giants that can spin on the spot and other giants with infinite stamina isn't 'unforgiving difficulty' it's 'unforgiving cheap' and I don't see how upping the frame-rate will help.
Posted 19:22 on 05 February 2015

Game Stats

Release Date: 02/04/2015
Developer: FromSoftware
Publisher: Bandai Namco
Genre: Action
Rating: PEGI 16+
Site Rank: 1,171 74
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