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If developer A2M had been tasked with making the game to tie in with Quentin Tarantino's Kill Bill, WET would have been the result. The comparisons are many: WET's star is a deadly and sexy katana-wielding assassin called Rubi. Kill Bill's star is a deadly and sexy katana-wielding assassin called Beatrix. WET is a B-movie-inspired, violent swear-fest. Kill Bill is a B-movie-inspired, violent swear-fest. WET's violence is all about looking cool. Kill Bill's violence is all about… well, you get the idea.
Quentin Tarantino's critics accuse him of focusing on style over substance. That same criticism can be applied to WET. While the silly, over-the-top carnage is cool, brainless fun, as soon as you realise there's hardly any depth to the combat system, it gets old quick.
For the first couple of hours though, WET's a blast. Rubi, voiced by Buffy the Vampire Slayer star Eliza Dushku, feels like the love child of Lara Croft and Max Payne, and, as you'd imagine such a video game character would be, she's a lot of fun to use. Her acrobatic skills let her swing out off poles, wall run and leap great distances in a strange, almost Halo-esque floaty way. But it's her ability to slow down time at will, and shoot the living crap out of anything that moves, that gives her the edge.
Shoot while jumping, or Thierry Henry goal celebration-style sliding, and you'll automatically trigger slow motion. From here dispatching the countless goons that get in Rubi's way is a much easier job. It's simply a case of lining up the targeting reticule on enemy heads, keeping your trigger finger down and waiting for that satisfying skull pop.
WET's got an interesting mechanic, called Split Targeting, which allows you to bag two bad guys at once. When in slow-mo, firing on a thug will auto target him with one weapon, leaving you free to aim Rubi's other weapon with the reticule. With this you're able to leap into a crowd, slow down time and dispatch two bad guys at once, and then chain your jump into a slide, for example, and repeat, scoring hundreds of style points in the process. Clearing out a room full of goons in one fluid motion, then admiring your corpse strewn handiwork when time rights itself, is by far WET's greatest thrill.
Mastery of Rubi's various acrobatic moves becomes increasingly important the further you get into the game. The linear level design often chucks you into gauntlet style arenas that house a number of enemy spawn points. To clear these arenas you need to destroy the spawn points then kill all remaining bad guys - usually a mini-gun toting goon (who takes a huge amount of punishment before opening himself up to a quick time event powered stab to the groin) and melee-focused nutcases who can only be killed with headshots. From the second half of the short campaign onwards, these gauntlets can get quite difficult - scores of goons pummelling you with weapons fire can result in frustrating death after frustrating death. The only way to survive is to keep moving, swinging from beam to beam and passing through style point multipliers while filling enemies with more lead than you'd find at a pencil convention.
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Does not bode well for Heavy Rain.
This game has always looked pretty bad. Played the demo and thought it was god awful, especially the shooting aspects of the game.
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i rented this game because i wasn't sure about it, yea it looked good but after playing it for less than 10 minutes i was bored, the game told me to jump for a pole and instead of swinging round the pole i swung on an invisible object and then fell out of the level!!! the game didnt auto kill me so i could start again it just kept falling and i saw the level getting farther and farther away (great beta testing).
At this point i wasnt bothered because frankly, shooting 8 bullets into someone before they die while sliding across the floor and blind shooting someone else with 1 shot doesn't amuse me in the slightest.
Like others have said already, this game lacks substance and uses too many gimmicks to pull you in... companies that do that need to either stop making foul products such as this or burn to the ground, either is fine with me.
I would rather play max payne @ 640x480, its more fun. There are much better games to waste your money on, don't make the mistake of wasting it on this pile of tripe.
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