The Walking Dead: Episode Four – Around Every Corner - No boxshot available.

The Walking Dead: Episode Four – Around Every Corner Features for PS3

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8Out of 10
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Tom Orry, Editorial Director - Disney Infinity, Xbox 360

Disney Infinity screenshot

I'm yet to play the Pirates or Incredibles Play Sets, but the Monsters Inc. scenario is only slightly above awful. Disney clearly wanted the game to ship with Monsters University as the film hit cinemas this summer, but it makes for an extremely dull game. What we've got is a simplified mix of Ratchet and Clank, Bully, and Assassin's Creed. That might sound like a good combo, but stripped down to the most basic attributes this play set is no better than the average movie tie-in hashed together for an easy pay day.

Simon Miller, Editor in Chief - The Walking Dead, Xbox 360

The Walking Dead: Episode Four – Around Every Corner screenshot

Despite all the noise and yelling, I took a while to get to The Walking Dead. Even before I made the decision I was still unsure, mostly due to the nonsense and abomination to video games that was Jurassic Park. In complete contrast to that fiasco, however, Telltale's take on the undead is one of the finest games I've played in a long time.

Putting narrative and player-choice ahead of everything else - including controls - it's just incredibly engrossing from start to finish. Every character is well fleshed (no pun intended) out and voice-acted, even if when you start Episode I the complete opposite seems to be the case. It's the only game I can think of where an episodic structure has worked wonderfully, and one of the few that completely suckered me in from an emotional point of view.

Everyone should play this.

David Scammell, Deputy News Editor – Saints Row 4, Xbox 360

Saints Row 4 screenshot

And so begins the three month onslaught of back-to-back open world titans. Saints Row 4 was always going to be the underdog against games like GTA and Assassin's Creed, but Volition should be immensely proud of what it's managed to achieve under difficult circumstances.

I've sunk around 12 hours into SR4 so far, spending most of it satisfying my OCD addiction (gotta get those clusters!), and the rest . The super hero powers and new navigation mechanics are excellent, and make traversing the city fantastic fun. Though it detracts slightly from the personality of the city (it's hard to admire what's going on around you when you're speeding through at 200mph), it makes navigating from A-B exciting rather than a chore.

August was the perfect time for Saints, then. Any later and it would have been crushed under the weight of the other genre heavyweights. But with one down and three still to go, my only fear now is whether Watch Dogs – possibly my most-anticipated release of the year besides GTA - will suffer the consequences of genre fatigue come November.

Steve Burns, Reviews and Features Editor - Deus Ex: Human Revolution, PC

Deus Ex: Human Revolution screenshot

Thanks to this being discounted to roughly six pence everywhere on the internet, I thought I'd snap it up. That was months ago, of course (thanks Steam), but I finally got around to playing it this week. Well, for about a minute, until I realised that the opening level is utterly boring second time around.

Fortunately, this being PC and all that noise, all it took was a quick Google search for 'Deus Ex PC mods' and soon I could fixed all those problems that irked first time around. Level skip? Yup. Lesser energy drain? Thank you very much. All Praxis skills? Wonderful. Granted, I went mad with power and ended up ruining the experience by giving myself all the weapons and hacking tools, but hey. It was fun while it lasted.

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User Comments


I sunk my time into Splinter Cell: Blacklist for a week, completing all missions and sinking a lot of time into Spies vs Mercs.

Ultimately, a great game in my opinion, but not perfect of course. The story missions are suitably difficult enough if you want to play it stealthy and sneak around them all, whilst guns blazing is less enjoyable and perhaps easier. This definitely a stealth game with action elements in it, which still makes it a stealth game. Story wise, a usual Tom Clancy terrorist, world ending thing that one team has to stop, nothing special, but the characters are alright, and it's not too self referential so you could just jump straight into the story.
Optional missions are different slices of what you want to do, enough variety to fit your mood, whether you want to sneak past everyone or slowly eliminate them one by one or shoot em up. Co op is fun if you match with the right person, but i've mainly found people who don't know what stealth is, but if you find the right person it's beautiful.
Spies vs Mercs is grand, like AC and CoD multiplayer mixed together and works beautifully. Teamwork, as usual, is a must to win and that will determine the winner a majority of the time no matter if your spy or merc. But if no one is team working, the person with the best use of their gadgets, abilities and skills will determine the winner, it's definitely fen, frantic and tense whichever faction you're part of.

All in all, much, much better than Conviction which I enjoyed a lot, recommend a buy for people who enjoy Assassin's Creed's sort of stealth, Ubisoft products are a bit homogenised, still it's fun.
Posted 13:04 on 31 August 2013
munkee's Avatar


The Walking Dead I'm with FantasyMeister on this one. I'm so fed up with not only Zombies, but simply hearing about how good The Walking Dead is that I couldn't even bring myself to read the entire paragraph Simon wrote. Personally I found that game pretty boring. I saw it more as an interactive book and quit when I realised I wasn't actually doing anything.

Saints Row The Third was free on PS Plus. I played the first mission and laughed my head of. It was a lot of fun. Then the game world opened up offering no direction at all as to what it wanted me to do and almost every corner dropped me into a gunfight that left me under powered. This continued for about half an hour before I turned it off. I'm unlikely to ever play it again.

Guacamelee Now this game is a lot of fun. The artwork is gorgeous, the humour is entertaining and the gameplay is tight. It plays like a Metroid game, but does everything with a quirky style and a wink to the past. I was having a pleasant romp through its worlds until I acquired a certain mechanic that requires me to time button presses between incredibly difficult jumps. Now the game is a perplexing war of puzzle solving and razor sharp reflex. Oh, and it leaves my hands feeling like I've been an arthritis sufferer for the past 15 years. Yup, this game has become really difficult! I'm determined not only to finish it, but to one day be Flame Face (he's so cool).

Also, Deus Ex got a lot better as you got deeper in. It's unfortunately a game of both great bits and really ***** bits. Personally I really enjoyed it and I think that was down to the atmosphere of the game.
Posted 08:23 on 31 August 2013


Disney Infinity with the kids. Tom, you've obviously lost all hope of recovering any sense of childlike wonder! It's great fun and is supposed to be basic enough for kids to get stuck right in to it. The cars and Incredibles playsets have been played the most in our house, though.

Spelunky I didn't really get where people were coming from with this game until I got the chance to play it for myself on the PS Vita. Great game and Cross-buy too.

Real Boxing First boxing game on the Vita, though it's an almost direct port of the mobile game with a little polish of the graphics and some physical controls.

Splinter Cell Blacklist Interesting mix of some sneaking and some just blowing everything up so far. I like the tech aspect, but it hasn't quite caught me just yet (still only a very short way in).
Posted 22:20 on 30 August 2013
FantasyMeister's Avatar


Deus Ex was a bit marmite I think, I certainly got bored early on but there's a sense that if I just get the the right build I'll be fine, so it's on the 'to get back to one day' pile. Mind you I don't get on with Dishonored either so it might just be that the gameplay type isn't my thing.

Same with The Walking Dead, I think the Zombie genre is reaching saturation point for me. They're perfect bad guys in that human's have great fear of being eaten alive, some are fast, some are slow, some are tanks etc., but I think I'm all zombied out on the genre.

So I'm back on Pandora in Borderlands 2. 6 characters all at varying stages of development, all with unique approaches to each scenario, some making the game incredibly easy (Gaige and her BFF skill tree) and others for when you like nice and complicated (Kreig, still wondering which way to develop Krieg). Best of all, all of them benefiting from each other as the BadAss Rank continues to increase each time any of them hit a milestone and add another 0.3% to everyone's stats.

It's an inspired system, and I love it.

Also playing Faerie Solitaire on and off, those final two achievements are down to pure luck and chance and I refuse to give up.
Posted 20:49 on 30 August 2013

Game Stats

Release Date: 10/10/2012
Developer: Telltale Games
Publisher: Telltale Games
Genre: Survival Horror
No. Players: One
Rating: TBC
Site Rank: 1,196 141
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